Editor's words: As long as it's fun and exciting enough for old games and new games, please tell us. With your recommendation, we may promote it to more friends. If you find it troublesome and inconvenient to write a review, you can send an email to the editor, and the editor will write it for you. We have only one purpose, so that friends in 7723 can play good games and no longer waste traffic on cheating domestic games. Please join us! The game recommended for everyone in this issue is the recently acclaimed "Dungeon Hero-Dark Reign"
Download address: All models of "Dungeon Hero - Dark Reign"
Related discussions: [Long comment] "Dungeon Hero" - "Dark Reign"
Game Discussion Forum (you can speak without registering as a member)
Game Type: Horizontal Edition action (imitation DNF), multiple professions
Developer: Liangpintiancheng
Main reviewer: Rogue Master@Cunwo
Test model: Nokia 2730
Game size: 1M
Recommended level: four and a half stars
Short review: Copycat of "Dark Apocalypse", 4 major professions, with equipment enhancement synthesis system! The feeling of impact is excellent, and the fifth version comes with a virtual keyboard!
Trial impression: The game can be said to be an upgraded version of "Darkness", with the addition of the assassin profession, the warlock's summoning skills, and the scroll of town return. Compared with "Diablo", this game has two major surprises: 1. Skill flow - hand speed, judgment, skill combo = assassin. I believe that hardcore players of action games have a special interest in the assassin profession, because the pursuit of skills is a great pleasure. The assassin skills set up in this game are quite good, including early stabbing (with stun effect) and throat piercing (with critical hit effect). Players who pursue perfection can first attack the monster's health with ordinary attacks, and then estimate the monster's health volume and skill attack effect to choose the right time to launch the thrust skill attack. Stun monsters, and finally use the throat-piercing skill to kill with one hit, which increases the fun of the game) has already made people shout about hiding. It is said that there is a hidden skill later, and you can use it to kill eight monsters in a row (the editor has heard it, but has not personally tested it)
2. Team flow-rogue style of play Summoning Skills: The feeling of team fighting monsters = Warlock
Players who value the experience should not miss it. Fighting mobs and BOSS in groups, in one word: great.
I've talked about the advantages, let's talk about the shortcomings
1. The painting style is average, and the character design has no breakthrough
2. It is suspected of plagiarism (the attack actions of the knight profession are the same as "Darkness", not to mention the similarities). The freshness is greatly reduced
3. There are no major breakthroughs, and the playability is about the same as "Darkness"
Comprehensive evaluation: The first wave of masterpieces in 2012, suitable for players of all kinds of "controls".