"Xuanyuan Sword 6"

The original poster: Hakurei Reimu Views: 5915 Replies: 6 Posted in: 2012-02-23 13:55:20
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Xuanyuan Sword Six
"Xuanyuan Sword 6" will return to the original touching, with a rich The thick Chinese ink style meets the players, and "Cai Motou" solemnly promises the majority of players that "Xuanyuan Sword 6" will be released simultaneously on both sides of the Taiwan Strait and will not make mainland players spend more time waiting.
The game returns to the ink style with strong Chinese characteristics
Motou Cai said that the production style of "Xuanyuan Sword 6" will have a strong Chinese style. In addition to the game background has been determined to be in the "Shang and Zhou" era, the game screen will also return to the style of mainly ink, and will convey a "power of culture" to players. In order to achieve the ink style effect, "Xuanyuan Sword 6" will also change the game engine, with the ultimate goal of fully displaying the ink style effect.
The game characters in "Xuanyuan Sword 6" will continue the style of the 5th generation, using the proportions of real people as a reference, and will not use the Q version of the game character model from Tianzhihen.
The 3D game perspective is optional and the maze is uniquely fun
As for the setting of the game perspective, Motou Cai made it clear that the game perspective of "Xuanyuan Sword 6" will provide two options. Players can choose the traditional locked perspective mode (suitable for players who are easily lost or dizzy in 3D) or the purely open 3D perspective mode.
As for the mazes in the game, Cai Motou said that the mazes on the main missions are not difficult and provide convenience for players to experience the game plot, while the mazes on the side plots and on the way to find treasures will test the players' strength. Devil Cai also emphasized that the mazes in Xuanyuan Sword 6 are not just ordinary mazes, but also have many mechanism settings, as well as interesting mini-games such as the Nine Palaces Diagram, waiting for players to decipher the secrets.
Simultaneous cross-strait release will provide a fully dubbed version
Cai Minghong has repeatedly emphasized that when "Xuanyuan Sword 6" is released this time, it will be released simultaneously in mainland China and Taiwan. There will no longer be a situation where Taiwanese games have been launched and mainland players are still waiting. Cai Minghong said that he saw information on Tencent Weibo that many players are paying attention to the dubbing version of "Xuanyuan Sword 6". After discussions with the game production team, they said that they will produce a dubbing version of "Xuanyuan Sword 6" and will strive to allow players to play the game with a dubbing version as soon as possible.
Finally, Cai Minghong hopes that gamers and friends can communicate with him through Tencent Weibo and put forward more and better opinions. He hopes that gamers can also participate in the production of "Xuanyuan Sword 6". ||Xuanyuan Sword 6 may change the combat mode to satisfy every player
February 10, 2012 18:18

Not long ago, the "Xuanyuan Sword 6" project officially surfaced, and a little game information was released, which immediately attracted the attention of many players. Many people want to know more news related to "Xuanyuan Sword 6". To this end, Sina Games conducted an exclusive interview with Cai Minghong (known as Cai Motou), the father of "Xuanyuan Sword", and Yang Yuansheng, the producer. In the interview, the two revealed a lot of information about this masterpiece, including possible revolutionary changes.
The interview video is recorded, but some important interview content does not appear in the video. If you don't want to miss any details, please read the text version below after watching the video
Click to enter the Weibo of Cai Motou, the father of "Xuanyuan Sword" >> Cai Motou mentioned that every day, one or two thousand people @him on Weibo or send him private messages. I can read all of these and spend about 3-5 hours a day. "Xuanyuan Sword 6" will fully absorb players' opinions, which is equivalent to developing the game together with players. At the same time, everyone on the production team will be asked to "embrace criticism" and try to make every player like it.If there is any element that players don't like but must exist in "Xuanyuan Sword", then the development team will change it until it is good.
The left side of the picture is Cai Minghong, and the right is Yang Yuansheng
The release date of "Xuanyuan Sword 6" has not been determined, and the script will not be released until June
When asked about the release time of "Xuanyuan Sword", Cai Motou said that the script of the game has not been released yet and will have to wait until June this year. After that, there are still many things to do, such as scenes and character models. It takes a developer one and a half months to make a scene, and it takes about a week for a developer to make a character model. This does not include the setting of the character. Moreover, both the characters and the scenes must conform to the characteristics of "Xuanyuan Sword", and it is very likely to be reworked or rejected. Therefore, it is difficult to determine the release time of the game at present, so players are asked to wait patiently.
Cai Motou said that there were actually three versions of the historical background of "Xuanyuan Sword 6". After some setbacks, two were removed before the final version was determined to be the Shang and Zhou Dynasties. Although "Xuanyuan Sword 4 Side Story: Cang Zhitao" is set in the Spring and Autumn Period of the Eastern Zhou Dynasty, it is still unknown whether "Xuanyuan Sword 6" will collide with it, because I respect the screenwriter and have not peeked at the script.
The battle mode may change and continue to use the ink style
The style of "Xuanyuan Sword 3" is a bit Q, "Xuanyuan Sword 4" focuses on realism, and "Xuanyuan Sword 5" is in the ink style. "Xuanyuan Sword 6" aims to allow players to regain the excitement of "Xuanyuan Sword". The overall picture style is biased toward ink and wash, but it will also allow players to see different game elements from before. Since the "Xuanyuan Sword" series is based on history and focuses on realism, we will selectively go to some scenes for on-site inspections. For example, when Sanxingdui was exhibited in Taiwan some time ago, everyone in the development team went to see it. However, due to limited research and development funds, it is impossible to conduct on-site inspections in all real scenes that have appeared in the game.
The "Xuanyuan Sword" series has always been about the landmine-stepping method of encountering enemies and turn-based combat. So will "Xuanyuan Sword 6" continue to use it? Cai Motou said that the battle plan of "Xuanyuan Sword 6" has added new elements, and the development team is also trying various possibilities. It is still under experimentation and has not been finalized yet. The principle is that it conforms to the characteristics of "Xuanyuan Sword" itself, and the gameplay must be good.
I can't afford to work seven days a week and I must post on Weibo every day
In terms of daily life, Cai Motou's work is almost all of his life, and he calls himself a complete “otaku”. If there is a meeting every day, I arrive at the company at 9 o'clock. If there is no meeting, I arrive at the company before noon. Then I work until midnight before going home. When I get home, I read all the comments, private messages and @self on Weibo before going to bed, which is usually around 4 am. And the working week is 7 days! Even when he is on vacation, he will still be working. The production team will receive a call from Cai Motou at 12 o'clock in the middle of the night. He is really a devil!
Since the script of "Xuanyuan Sword 6" has not yet been released, there is actually not a lot of work. The main core of the development team is only 12 people. After the script is released, the workload will increase greatly and the core staff will more than double. Cai Minghong said that there are both very old members in the team and some as young as himself. Generally speaking, they are no more than 40 years old, but some of the new recruits are college students who have just graduated.
Producers can go to work and play games, but they have to pay a price
The production team of "Xuanyuan Sword 6" is also a very unique team. According to Yang Yuansheng, when the production team recruits newcomers, the most important thing is their attitude. They must have a deep love for the game and the "Xuanyuan Sword" series. Secondly, they consider the newcomer's ability. After all, ability can be cultivated slowly, but "love" is even more rare. Everyone in the production team loves to play games, and they are not limited to the "Xuanyuan Sword" series. If there are newcomers who have never played this series, they can play all the "Xuanyuan Sword" works during working hours.Since working hours are generally long, employees are not forced to play after going home. There is nothing wrong with doing something meaningful during working time.
However, readers should not think that when you first go to work in the production team of "Xuanyuan Sword", you just eat snacks and play games leisurely. Yang Yuansheng said that employees will be required to complete the game within the specified time and will not be allowed to read the guide. After completing each level, you have to write a report on your experience. This is completely different from the treatment of ordinary players, and the game needs to be treated with a professional attitude.
The premise of making a new game is to first make "Xuanyuan Sword 6". The most influential Chinese RPG games are undoubtedly the two "swords" of "Legend of Sword and Fairy" and "Xuanyuan Sword". So will Daewoo develop a new "sword" series? Cai Minghong replied that Daewoo actually has many new game plans, but he doesn't know much about them. I only know that if "Xuanyuan Sword 6" can do well this time, then the hope of developing a new series will be much greater.
Cai Minghong often educates developers to treat the games they develop like their own wives. We must make all players feel that it is very worthwhile to spend money on "Xuanyuan Sword". Players will look forward to it and buy the next work only if they feel it is worthwhile.
I hope that domestic stand-alone games will have better development
Domestic stand-alone games had a peak 10 years ago, but now players feel very pessimistic when it comes to domestic stand-alone games. For this reason, Cai Minghong said that the change of the trend is beyond our control, but we can see that "Legend of Sword and Fairy 5" achieved very good results last year, and we hope that domestic stand-alone games will have better development in the future.
Although it is hard to work as a stand-alone machine, as long as you regard it as a career that you like, you will naturally devote yourself to it. After hearing that the editor was also looking forward to "Xuanyuan Sword 6", Cai Minghong also said to Yang Yuansheng: "You must regard overtime as a very reasonable request in the future!"
Cai Motou's business trip to Beijing was intercepted by fanatical players. A few days ago, someone mistook other BeiSoft employees for Cai Motou. Here is a friendly reminder from Sina Games, if you really want to intercept him, please look for the person in the photo above! It doesn't matter if you haven't seen the real person, please look forward to "Xuanyuan Sword 6" bringing us the same emotions as before. According to Cai Motou, "Xuanyuan Sword 6" will be released simultaneously on both sides of the Taiwan Strait, and the release time has not yet been determined.
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Gagaga, sofa
Passing by, haven't played
Soft up, soft up
As for the simultaneous release on both sides, I hope it's true.
Hahahahahahahahaha… the hot post rank is already at 129, in front of the fourth A's next city
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