1. Solution to authorization failure: Usually authorization failure is due to the fact that the game file is a cracked version. Here is a brief introduction to the simple principles and methods of Montnets game cracking: The 1st, 11th, and 21st of every month are mobile treasure chests? When new games are added, "kind" mobile will When a new game is launched, a one-time trial version of the game is launched (S40, S60V1, SE, and MOTO are all available, but only S60V2, which is the 7610 box, is not available). The principle of the trial is very simple. It is processed on the basis of the original game and automatically generated. Several classes are judged by generating archives to determine whether they have been run once. The downloaded JAR file will have a com folder in it, which contains two folders: fourthpass and sincetimes. The principle of cracking is to modify the code that handles RMS so that the program can run normally. Generally speaking, if each game is modified directly, the theory is that there will be no authorization failure problem. However, if the cracker directly replaces a modified file to save trouble, authorization failure may occur. The solution is actually simple: delete the COM folder in the downloaded JAR file, and then transfer it to the mobile phone, so that there will be no problem of installation failure, but the game cannot run after installation. Then transfer the JAR file without deleting the COM folder to the mobile phone, and use SELEQ to copy it to the game installation directory (SYSTEM/ Under MIDLET/, you can tell by the name of your installation file. It is not under SYSTEM/APP, that is just the registration file generated by the installation), overwrite the originally installed game, and it can run normally. The principle is the same as installing the original SIS game, and then replacing the APP file with the cracked file, but the operation is relatively troublesome.