Found a small bug in Art of War 2
It's a bug about the multi-rocket launch system - ultra-long-distance attack (to put it bluntly, it's an attack beyond the range). Okay, the number of your rocket cars must be at least 4, otherwise it will be difficult to be effective. 1. Turn the rocket car into siege mode. 2. Force an attack on an open space at will (this is optional) 3. After this command (forced attack) is implemented, you will find that the rocket car is forcibly attacking the object you selected (this is nonsense). After all the missiles of the rocket car are launched, select the missile car and quickly move to the object you want to attack (preferably a building), etc. When the rocket car is about to launch its next round of attack (the attack time of each round is 12 seconds), click to attack (if it is not an enemy object, you have to force the attack). At this time, you will see the missile of the rocket car flying towards the object you are attacking. The larger the scale, the better the control, and the greater the power. This BUG does not ignore distance, but still has a certain distance limit. Anyway, it is better than the original.
Replies (7)
Sit on the sofa by yourself
Top!
The attack interval for each round is 11 seconds, I wrote it wrong, I wrote it wrong!
Not bad, in the first level I sent my troops to the upper right corner of the map to attack the enemy, but instead I was attacked by the enemy. Twenty soldiers were wiped out in less than 10 seconds... I will never forget this scene...
Uh, a little discovery in Art of War 2: Press 0 to view the descriptions of the technologies for buildings/units/research labs!
This bug is very useful.
In the first level, sending fifty soldiers to attack the enemy resulted in them all being wiped out in less than twenty-five seconds.
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