Crack the game. . . We need to think deeply. . . For a company like Ding Guo. . . Please read it patiently. . .
[Repost] We can't play some games without xx, but games like Qiye are the pride of our domestic games. If you really like it, don't ask for xx anymore. Ding Guo needs our support. Articles like this are circulating on the Internet for every conscientious player. With tears streaming down my face, here are two articles:
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We are Chengdu Dingguo Technology.
We are a finalist for the Best 3D Game in the 2007-2008 IMGA World Mobile Game Competition. This honor only belongs to 5 companies in the world, and we are one of them.
We have developed an excellent mobile game "Seven Nights". Compared with mobile games developed by any famous company in the world, this game is not inferior, or in other words, "Seven Nights" is even better.
We are winning honor for China.
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话题:令人感伤的来信:
IMGA曾多次来信,邀请我们参加一些重要的We declined all the meetings one by one because we had no money to attend, and the travel expenses alone were staggering. IMGA recently invited us to attend MWC2008, which is a very important meeting. We were honored as IMGA nominees. IMGA arranged a booth for us and only charged a very low price. I don't know how to reply. We are too poor.
IMGA doubts their own eyes: How could they miss such a good opportunity? Didn't you receive the email?
So IMGA resent the invitation letter and labeled it RSVP (French: please reply).
So I wrote back and said that we were too poor to participate.
This matter has triggered a lot of discussions within the company. I will post some excerpts here:
Tang Kai 17:14:23
A company spends 6,300 euros to attend such an important meeting, not to mention that I am still a finalist, and there will be many opportunities
They must think that we will definitely participate
So IMGA specially sent two letters, suspecting that we have not received it
Tang Kai 17:14:42
I just wrote back and said that we are too poor to participate. I guess even IMGA can't believe their eyes
Wang Tao 17:16:13
You should say that this amount of money is the total of our annual expenditure, so. . .
Wu Yi 17:16:17
A scene worth remembering.
Tang Kai 17:16:39
My word is really too high for us. . .
Tang Kai 17:17:17
It feels like we wrote to an African country and asked them to hold a meeting. We said it only costs 500 yuan, and then the other party said it was too expensive. . .
Wu Yi 17:18:31
Write and ask to send some buns
Wu Yi 17:18:50
As long as 2 bags of buns can provide DEMO viewing
Tang Kai 17:19:02
Thank you for the info, but we are too hungry to get there. . . can you give us something to eat? thanks!
Tang Kai 17:19:58
I can't do it anymore, I can't continue to perform, it feels real. . . Too miserable
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Climax: The email that shocked foreigners:
I never expected that the enthusiastic IMGA and enthusiastic *** would once again think that we did not understand the price clearly, so we resent the email again! And the price is marked in big bold letters!
I couldn't remain silent any longer, and I replied to this email:
Hello Jessica,
We are DingooGames.
I did read your mail, very carefully, and my reply was absolutely serious.
I noticed the price you mentioned, of course, it's 6.300 EUR, am I right?
I totally believe that it's a very low price seems to you, and I know that MWC2008 is a very important congress, and if we attend it, we are very probable to find good opportunities. And after all, we are invited as an IMGA nominee.
Yes I know everything listed above, so I can feel your surprise!
But I must say: We really have not enought money to attend, please, please listen to my explanation:
We are a small company. We have only 11 employees, including me.
The average salary of us is200 EUR, per month. I'm not joking. . .
So, 6.300 EUR is really too high --- for us, not to say the tickets and other expenses. . .
We know the congress is very important to us, we want to attend it badly, but, we really can't.
If possible, we need your help. We make good games, but we don't even have the money to attend a conference.
And I think that's why weare join the IMGAwards.
If possible, we need your help.
Looking forward to hearing from you soon,
Best regards,
DingooGames
Tang
This is the translation:
We are Dingoo Technology.
I did read your letter very carefully, and my reply is absolutely serious.
Of course, I noticed the price you mentioned, 6,300 euros, right?
I believe that the money sounds like a very low price, and MWC2008 is definitely a very important conference. If we participate, we are likely to get a lot of opportunities, not to mention, we are invited as IMGA finalists.
Yes, I understand all of the above.
But I must say that we do not have enough funds to participate. Please allow me to explain:
We are a small company. There are only 11 of us, including me.
The average salary for each of us is about 200 euros per month, yes, I'm not kidding. . .
So, 6,300 euros is indeed too high for us, and that doesn't include air tickets and other expenses. . .
We understand the importance of this meeting, and we would also like to attend, but it is true that we cannot do so.
We need your help if possible, we develop a great game but we don't even have the money to attend a conference.
And I think this is why we participate in IMGA.
If possible, we need your help.
============================================================ I just sent this email and am waiting for the message.
This is a diary posted by one of their employees
Reflections on the release of "Seven Nights" It was 2 o'clock in the morning on June 18, the third day after the release of "Seven Nights". I lay in bed, tossing and turning, and felt the need to record everything that had happened in the past few days.
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Let's talk about cooperation with publishing companies first: In fact, we do not exclude cooperation with publishing companies. When we first started our business, we were very simple and naive in our ideas. But what happened next? We encountered something: Guangdong XX company asked us for a trial version of the game and said that if it felt good, they would act as an agent. After we sent the trial version to them, there was no movement for a long time. When we went to their website, we found that they had actually put our trial version online for sale! We had to sign a supplementary agreement with them, but after the first month's settlement came out, they said our game sales were zero. . . Yes, zero sales! You read that right.This is SP, he says you can sell whatever you want. You will never get real sales data. This is the unspoken rule of the mobile game industry. It is obviously very unfair, but everyone turns a blind eye to the reality. Beijing XX Company cooperated with us on game projects. First, it defaulted on the advance payment, and then made a fuss about game revenue settlement and made false data. In the end, when their company went to Shanghai to attend the annual game conference, they simply said that our game was developed by them. It is estimated that many people are still kept in the dark to this day, thinking that this game was really developed by them. For this company, the title of their speech at the conference was: "Channel is King."
After the release of Qiye, many distribution companies came to us to discuss cooperation, but the conditions they gave us were like playing with us like three-year-old children, with no sincerity at all. First of all, there is still no guarantee of the reliability of game revenue data, and even if they provide false data, there is no mention of any penalties in the agreement. On the contrary, various restrictions and penalties have been imposed on us. Secondly, even for a not-so-large issuing company, it will be divided directly into 60% or even 70%.In fact, the price of mobile games is not high to begin with. After layers of exploitation by China Mobile and various channels, developers are left with only a very pitiful amount. It is estimated that it is only about 10%, that is, a game sells for 10 yuan, and in the end we only earn 1 yuan. Players in the group who criticized our "single distribution channel" are not wrong because you don't know the truth.
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Let's talk about the game release: In order to release the game within the 15th, we really tried our best. Seven Nights is really too big and complicated. We worked overtime and overtime, and there were still server problems that were not solved until the 15th. However, in order to no longer delay tickets and no longer disappoint players, we went all out and used this immature server version. What is an immature server?
That means it may crash frequently. What should I do if my computer crashes?
The server had to be restarted manually, which is the so-called "human flesh server". In addition, Taobao cannot automatically ship goods until the transaction volume reaches 8,000 yuan, so we have to manually send the activation code. This is the so-called "full human flesh operation". . .Moreover, because we couldn't predict what time in the evening there would be players coming to buy activation codes, and we didn't know what time in the evening there would be players connecting to the server to play the game, we had to stay on duty at the company all night long. . . On the night of the 15th, in order to protect the interests of the players, I stayed up all night with three other colleagues. . . At 3 o'clock in the morning, our server went silent. Can I go home and sleep? The answer is no, because even if there is only one player, we have to stay next to the computer. Just then a player connected to the server. Yes, even if there is only one player, we will continue to maintain this "human server".
In the middle of the night, we, who were bored and extremely tired after working overtime, were sitting on chairs chatting. At this moment, Taobao Wangwang's message flashed. A buyer! A colleague immediately jumped out of his chair and rushed to the computer to work on it. . . Throughout the night, the four of us sold about 10 activation codes in total, making a profit of less than 200 yuan. In the early morning, we left the company dragging our tired bodies, both mentally and physically exhausted. I feel like my body, which has been working overtime for so long, will fall down like a piece of wood at any time. I may die at any time for less than 200 yuan.Of course, the players cannot be blamed for this.
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再谈谈***:为什么我们要做那么复杂的网络验证? To be honest, I was really helpless. Unless you verify online every time, it will be very easy to be attacked by various "masters". After our game is released<
The progress of cracking games... we need to think deeply... about companies like Dingguo... about 'Seven Nights'
Replies (6)
Indicates that it has been seen, Ding Guo is really pitiful...
I fell silent...
How should I put it... the situation is like this, and we are powerless to change it, just like a line from a movie: 'This is a bus, everyone else is on it, if you don't get on, you can't stop it, so why bother.' We are always like this, talking while playing, so what's right or wrong? Silence, ah, let's just remain silent. Some good games get killed, but most games end up killing us. So be it. -- Passing by with a crappy machine that can't play 'Seven Nights,' seems like I haven't seen any cracks, only save files (what I said above sounds like an excuse =_=_|||).
Can't play on Android, just passing by
Support domestic games! Support Seven Nights! I hope Ding Guo can continue to lead Chinese games, like Guan Yu, passing through five checkpoints and defeating six generals, defeating the arrogant foreign devils, leaving them a mighty back view, and writing the immortal legend of Chinese games! Uh... =_=''/// Goosebumps came out
…Uh~~…
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