First download MC certificate version and attachments (CE) and (prev). After downloading, go to the main topic
1. Use UC to download the game you want to modify
2. Open MC and extract all the classes inside to an empty folder
3. Press the left soft key to switch to another window, press * to mark all, press the right soft key, click "File" - "New ZIP Archive" in the pop-up menu, change the compression level to 0, and click OK to start compression
4. After compression, exit MC, enter CE, find the file, press 0 to enter hexadecimal mode, press 9, enter 1100F0 in the hexadecimal box (here 240x320 is changed to 128x16 0 shall prevail, other hexadecimal codes are below), press OK, if the red font is found, press 3 to change it to 110080, continue to search after the change, if it is not found several times in a row, it means success
5. Continue to find the height according to the above method
6. After confirming the changes, click Save
7. Exit CE, use prev to review the modified class, then use MC to replace the original class, and change the suffix to . Just jar
8. Replacement method (for novices): First put one of the windows in the compressed package, then switch to the modified class and mark all, press 5 and then press compress (replace the original file and change it to "open")
9. Resolution hexadecimal
128 110080
160 1100A0
176 1100B0
208 1100D0
220 1100DC
240 1100F0
320 110140
400 110190
Changing game resolution on mobile phone (1)
Replies (8)
Put it in an empty folder and then change the _ in _jar/jad to a dot… Can you explain it in more detail?
It is to create a folder in the memory card, transfer the MC and certificate into it, and then change the file extension.
How to make a small-screen Java game fullscreen on a high-resolution display! Open the Java game file with X Manager, and edit the manifest.mf in the meta-inf folder with a text editor. Then add these two lines at the very bottom and save it back. Your game will be able to go fullscreen!
Nokia-MIDlet-Original-Display-Size: 176,208
Nokia-MIDlet-Target-Display-Size: 240,320
If you want to convert a second edition 176x208 J*A game to fullscreen on N73, E50, etc., just change the numbers in the first line to 240,320. When modifying QQ or Chinese games, using the above method may cause the jar file to become invalid. After testing, luckily, I found a solution on the second attempt! It turns out that after changing it back, there cannot be any 'Chinese characters' in manifest.mf. So everyone can replace all the 'Chinese characters' in manifest.mf with English letters, and the modification, installation, and use will work perfectly ^_^
The second point is the application platform of the jar file. Sony Ericsson Java games are mostly 176x220, which is different from Nokia's 176x208. Everyone should pay attention to this.
Nokia-MIDlet-Original-Display-Size: your phone's resolution N
Nokia-MIDlet-Original-Display-Size: 176,208
Nokia-MIDlet-Target-Display-Size: 240,320
If you want to convert a second edition 176x208 J*A game to fullscreen on N73, E50, etc., just change the numbers in the first line to 240,320. When modifying QQ or Chinese games, using the above method may cause the jar file to become invalid. After testing, luckily, I found a solution on the second attempt! It turns out that after changing it back, there cannot be any 'Chinese characters' in manifest.mf. So everyone can replace all the 'Chinese characters' in manifest.mf with English letters, and the modification, installation, and use will work perfectly ^_^
The second point is the application platform of the jar file. Sony Ericsson Java games are mostly 176x220, which is different from Nokia's 176x208. Everyone should pay attention to this.
Nokia-MIDlet-Original-Display-Size: your phone's resolution N
OP.. I kind of don't understand..
This method is basically useless, I tried it before!
Understood, but the MC certificate is invalid. My hand got cramped from pressing. In the end, I gave up. Can I use Xplore?
Looking for a certified, fully functional application manager
Date changed to 2008.8.8
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