The screenshots are no longer available. . . I posted a few last time. .
Note: GBA emulator is required to run the game. . . For Android, there is an emulator in the pocket I posted last time.
Golden Sun 2/format zip/size 12.5M
The Golden Sun series of games has won praise from players and the media for its excellent production. The dazzling picture quality, high-quality sound effects, delicate plot and innovative sprite system are presented to players using only two GBA cartridges. This has to be said to be an excellent work. GamePro commented that "The Open Seal" is a "huge, fantastic, creative, and refreshing" game, regardless of the fact that it only runs on GBA, and "The Lost Age" is visually more eye-catching. At the same time, IGN also praised the plot of the series for "closely integrating all parts of the game world". Players will get lost in the rich and in-depth plot if they are not careful. 1UP praised "Dark Dawn" for surpassing its predecessor in terms of visual effects. Likewise, there are critics of the game. In the first two games, when an enemy was killed early, the protagonist who was originally set to attack that enemy would automatically defend instead of "smartly" attacking the remaining enemies.
In addition, in terms of game flow, Golden Sun follows the traditional RPG path of "wandering around the world map, meeting enemies, winning the battle, continuing to wander, meeting enemies again...". 1UP criticized Camelot for not getting rid of its old habit of repeating simple things in the plot three or four times in the three games. Game Informer was dissatisfied with the overly simple design of "Dark Dawn". Before the rapid upgrades and the indiscriminate bombardment of elves, the final boss seemed too "bad". "Open Seal" won the 2001 "Nintendo Power" Award for Best GBA Game. In 2007, the end of the GBA's life, Unleashed was ranked 24th on IGN's Top 25 GBA Games. The first two games have sold more than 1 million units worldwide.
GBA type simulator game
Size 12.5M
Language Chinese
Tag role-playing game
Introduction It happened after the Venus lighthouse was ignited. The earth elementalist Garcia, the fire elementalist Gasmin, the wind elementalist Xiba, the scholar Skuletta, and Alex were carried to the distant continent by the tsunami. It turns out that the reason why Garcia helped light the menorah in the first generation was to save his parents who were rescued but captured during the incident three years ago. Alex left the group and the rest of the group moved together. During the trip, they also met Picard, a water elementalist from Lemuria, the capital of ancient civilization, and learned that the world was gradually shrinking because there was no energy from alchemy. Only by lighting the lighthouse and releasing the seal of alchemy could the world regain energy and stop shrinking. Although after the liberation of alchemy, it is possible, as the sage said, that the world may be destroyed because people gain power; but if we do nothing, the world will definitely disappear, so the protagonists in the later period continue to take risks and light the lighthouse in order to save the world.
Like a traditional role-playing game, in the game players* control the protagonist to travel in the world, talk to other characters, fight monsters, obtain more advanced equipment and learn more powerful spells, collect various weapons left behind by legends, and reach the target location to complete the predetermined plot.
Most of the game's time is not spent fighting monsters, but spent on various mazes and world maps, and solving the mazes requires the player's observation skills. If you want to get props in the maze or go to the other end, you need to solve various mechanisms, such as climbing back and forth between cliffs. Outside the maze is a world map, which shows the forests, mountains, land and rivers of the game world. Starting from the second game, players can also travel on the sea by boat. And if you want to successfully explore the game world, it is very necessary to use your mental power correctly.Unlike many games where magic can only be used in battle, some of the spiritual powers in Golden Sun can also be used on the map. For example, the "whirlwind" spiritual power can not only kill enemies in battle, but also clear away vines blocking the way in the map. As the game progresses, players can also learn more mental power; in the first two games, for the mechanisms that could not be cracked due to lack of mental power in the early stage, they can return to solve the puzzles after learning it in the later stage. In the third game, you can also return to the places visited in the previous two generations. Starting from the second generation, players can also give ore to the blacksmith and he will forge equipment. In addition to equipment, there are also some props in the game that change the character's profession, allowing the protagonist to acquire various special abilities.
World View
The world where the game is located is called "Vyard", which is a flat world. Like the earth in reality, its surface is also composed of continents and oceans. On the east and west edges of Viard are the magnificent Earth Falls. No one knows what is at the bottom of the waterfall, and the north faces a situation of being swallowed by darkness. Everything in the world is composed of the four elements of earth, water, fire, wind and dark elements, which can be controlled through alchemy. However, because alchemy brought disaster to mankind, it was sealed and almost extinct. But there are still some talented and intelligent people around the world who can control a certain element. They are called "alchemists". As the four beacons were ignited by the Hydian warriors, alchemy returned to the world. But the Sky Clan was not affected. What happened was that after the Venus lighthouse was lit, the earth elementalist Garcia, his sister the fire elementalist Gasmin, the wind elementalist Xiba, the scholar Scretta, and Alex were carried to a distant continent by the tsunami. It turns out that the reason Garcia helped light the menorah in Generation One was to save his parents who had been rescued during the incident three years ago. Alex left the group and the rest of the group moved together. During the trip, they also met Picard, the water elementalist from Lemuria, the capital of ancient civilization, and learned that the world was gradually shrinking because there was no energy from alchemy. Only by lighting the lighthouse and releasing the seal of alchemy could the world regain energy and stop shrinking. Although after the liberation of alchemy, it is possible, as the sage said, that the world may be destroyed because people gain power; but the world will definitely disappear if we stand still, so in the later stage of the game, a total of eight people, including the four protagonists of the previous game, continue to take risks and light the lighthouse in order to save the world.