Teach you how to play DNF Refugee Berserker well

The original poster: Shit-eating Kodachi Views: 114 Replies: 3 Posted in: 2012-08-01 13:36:30
First of all, those who don't play DNF, please move along. Rich players, wealthy players, and average players, please move along. Poor players can remain silent. Let's first explain what is meant by refugees: those without SS gear, without high enhancements, and without costumes are collectively called refugees. Everyone knows that without MONEY, you can't do well in DNF, unless you know the right way to play! Today, we'll talk about how to play a Berserker well while spending little or no money! (This only involves farming; for PvP, refugees basically have no hope.) .... Regarding weapons.... Give up on greatswords. Reasons: 1. Too expensive, can't afford it. 2. Attack speed is too slow, damage not enough. So, refugees generally use the cheaper great knives or blunt weapons. Skill allocation: Blunt weapon build.Occupation: Prison Blood Demon God
Level: 70
Total SP: 7014
Used SP: 7000 Remaining SP: 14
Total TP: 23 Remaining TP: 0
-------[Wave]---------------------
Earth Split · Wave Sword, Level: 1
-------[Weapon Skills]---------------------
Upper Cut, Level: 10
Force - Upper Cut, Level: 1
Block, Level: 1
Silver Light Falling Blade, Level: 1
Air Combo, Level: 1 (Personally feel that a ghost sword who cannot do air combos is inferior, although I'm a poor player)
Triple Slash, Level: 1
Blunt Weapon Mastery, Level: 19 (Blunt weapons are cheap, recommend 55, 60 powder blunt weapons. As a poor player I spent all my money on a 55 powder blunt weapon for 4.5 million, 60 powder for common players costs over 10 million, very poor, but both poor and very poor players can use them)
-------[Blood Energy]---------------------
Cross Slash, Level: 30
Force - Cross Slash, Level: 1
Enhanced Cross Slash, Level: 3
Mountain Crushing Strike, Level: 28
Force - Mountain Crushing Strike, Level: 1
Death Resistance, Level: 18 (Must add for poor berserkers, adds strength, defense, stun resistance, 7000+ HP, very powerful; with good positioning, basically a Phoenix if you don't get one-shotted by the boss)
Vital Blood, Level: 1
Blood Awakening, Level: 5
Soul Devouring Hand, Level: 26
Force - Soul Devouring Hand, Level: 1
Rampage, Level: 16
Enhanced Rampage, Level: 2
Bloodthirst, Level: 12
Rage Eruption, Level: 21
Force - Rage Eruption, Level: 1
Blood Frenzy, Level: 18
Soul Sealing Demon Slash, Level: 1
Mountain Splitting Earth Cleave, Level: 13
Blood Remembrance, Level: 1
Demonic Blood Slash, Level: 12
Hand of Soul Destruction, Level: 3
Rage Rampage, Level: 1
-------[Demon God]---------------------
Demon Slash, Level: 1
Kazaan of the Sword Soul, Level: 1
-------[General]---------------------Heavy Armor Mastery, Level: 1
Backstep, Level: 1
Forced - Backstep, Level: 1
Berserker Heavy Armor Specialization, Level: 1
Basic Skill Proficiency, Level: 3
Enhanced Basic Skill Proficiency, Level: 3
Source of Strength, Level: 3
Falling Crouch, Level: 1
Physical Critical, Level: 10

Controversial Skill Points: Death Resistance, Passive Awakening, Blood Qi Awakening
Passive Awakening (increases bleeding rank; can bleeding kill monsters? Mainly interested in the stacking strength aspect; the skill itself is okay but SP cost is high and requirements exist)

Choose one of the three. I choose Death Resistance. I also increase strength; not to mention the Berserker's dual sword lifesteal, plus Death Resistance adds strength and health, double insurance, it's hard to die. The only worry is that having too much health might reduce effectiveness, so I always keep Bloodthirsty active (reduces 10% max HP plus status effect), and Cross reduces health, isn't that effective enough?

Refugee Set: Blood Barrier Set 55 set
Rage Set
Shadow Slash Set
Ancient Triple Accessories
Getting these should not be difficult, right?

Well. If you have questions, you can privately message Leader Qingcheng. Thanks for the support.
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Passing by…
My suggestion is that the original poster should go play Red Dog! Why? Do I even need to say it? Red Dog has been significantly strengthened in this version. After starting with double blades, set up the ice formation, green formation, and so on, then use the net to pull all the monsters into the formation. First, use the Annihilation Black Hole to control them, then summon Sister Louise to help, and decisively send the Thunder Dragon out to sea. The monsters will be shocked; what to do when they're shocked? Need I say? Use the Quantum Bomb. Remember to call in the airdrop support after the Doomsday Storm ends, so the Radiant Dragon Crescent Moon can deal damage. Don't forget to use Farmer's Triple Punch when the monsters are about to die to finish them quickly. If they're still alive, use the Dance of Lightning. Using the Martial God Kick is not recommended; it consumes too much colorless energy. If the monsters have almost depleted your HP, use Extreme ● Demon Sword Technique to survive. Of course, remember to also cast Holy Healing Wind on yourself, or you'll need to take more potions! Also, if you're going for Hero mode, you still need to summon Balak; we can't just save a few colorless coins using Spring Brother coins... it just isn't worth it.
Come and PK with me,
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