Changing Game Resolution on Mobile (Part 2)
This method was discovered by myself, and it is faster and easier to understand than modifying hex, with a 100% success rate.\ First, download the MC certificate version , BE , prev audit tool . After downloading, move on to the main topic.\ 1. Use UC to download the game you want to modify and change the file extension to .zip.\ 2. Use MC to extract all the classes into an empty folder.\ 3. Exit MC and enter BE, target the class and click search, searching for "sipush 240" (240 is just an example, when searching, input the original game's width; note there is a space between sipush and 240). If this is not found, search for the next one. Usually, there will not be too many classes containing the above characters (about 10 or so). Once found, press back directly and record the class name.\ 4. Then search for "sipush 320" and similarly note the classes containing the above code.\ 5. After finishing all searches, delete all classes that do not contain the above code.\ 6. After deleting, only the classes that need modification will remain. Open BE, click search, search for "sipush 240", after searching, click the code. You will see a lot of code; ignore it and directly press 7. In the pop-up box, enter sipush 240 above and the target resolution below (for example: sipush 176), click OK (it will prompt that it has been replaced x times). The modification is done here. Click save, and continue modifying other code in the same way.\ 7. After replacing all the width, continue to replace the height using the same method.\ 8. After modification, audit with the prev audit tool, then package with MC and you're done (note: after auditing, do not use the classes inside the prev folder to replace; use the scanned classes for replacement, the classes inside the prev folder are only for checking errors).
Replies (11)
Just pass by using BT Ranger
Didn't understand, I don't mess with this kind of thing...
It looks bad when pressed harshly
Note: After review, do not replace with the class in the prev folder; use the original class instead. Correct it. If you don't use the class in the prev folder and replace it with the original class, it is equivalent to not making any changes.
Support the comment on the third floor, I'll explain this thing about overpressure when I have time.
Anyway, as long as it can be played →_→ Ranger fixed the issue where the killer would crash
Because using the replacement game in prev will cause errors, the reviewed Class can be directly substituted, the one in prev is just for viewing.
Indicates liking for freeloader behavior...
People who have used BE before modify things quickly, and hexadecimal is prone to errors.
Indicates that this tutorial was first launched by Huang Zi.
I discovered it myself; it was purely by coincidence.
— All replies loaded —