Art of War 2: Global Alliance Strategy Guide

The original poster: ┌spin┐←_← Views: 110 Replies: 10 Posted in: 2012-11-16 12:48:03
Just started playing, the game is not bad, but I keep losing. Looking for a strategy guide.
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Level one, no need to say, right?
Finally someone paid attention to me, go ahead and say it all
Level 2, start by moving all ten soldiers and tanks to the small path, build a base to increase money income, then build a tank factory and produce only Zeus tanks. When money is above 300, build a bunker on the small path. Attack when you have 20 Zeus tanks, and you will win.
Forget the rest, I'll play a bit more
37971 invincible 37977 add money 37973 open map 37979 pass level
That one can only be used with the map expansion version. Do you think someone who just started playing this game would choose to read Russian, which they can't understand, instead of the Chinese version?
Level three: first build a power plant, then a barracks, and focus on producing artillery. If there's anything extra, build more barracks; three are enough. Once the troops are ready, build missile artillery for defense. Finally, send all troops to attack via the small path. I've uploaded the save file for a quick win. Check my post 'Save File…' and load the save to see. I'm already ready—press key 1 to select all troops on the small path, and you can win.
The save file needs to be changed to .dat format, this is that post
It's too easy, everyone says it's obvious, so I'll talk about the fourth level. First, build a base, then tanks. Build towers with money, and research technology. One of the tank names, then about 28 is enough.
You got it wrong. The fourth level cannot be built, there are only 35 to 50 tanks, letting you copy his base.
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