Zenonia 4 has the same number of classes as the third installment, with four different classes: Warrior, Assassin, Gunslinger, and Druid. The four new classes in Zenonia 4 each have unique features. Let's briefly introduce them now.\------------------------------\"Zenonia 4 - Warrior"\ 【Class Introduction】:\? ? The Warrior in Zenonia 4 is a traditional melee class, primarily using a two-handed sword as a weapon. It has high HP and a very decent attack power.\? ? The biggest drawback of the Warrior is low agility, so dodge is relatively low. Because bosses have high critical strike power, getting hit by a fatal blow frequently is a problem. Therefore, for this class, strength should be the primary attribute, health the secondary, and you also need some agility.\ The Warrior in Zenonia 4 is a traditional melee class, mainly using a two-handed sword, with high HP and strong attack power. Zenonia strategy! The Warrior's biggest drawback is low agility, leading to low dodge. Due to bosses' high critical strike damage, getting hit by critical strikes often becomes an issue.\? ? The Warrior's skill selection in Zenonia 4 is very good. Here's a brief strategy for mini-bosses: first lure the minions and use Fear, then follow with a Sword Wave, which basically clears out the minions. After that, charge at the boss to stun it, corner it, and use Armor Break.\【Warrior Skill Selection】:\Armor Break: Delivers 4 hits of 4.8x normal attack, further reduces the enemy's defense by 47% for 15 seconds. Essential for boss fights, also pushes minions back when clearing mobs, so it's most effective when hitting against a wall.\Line Drive: Very useful for clearing minions, essential while leveling skills; drawback is slightly low damage.\Sword Wave: Essential skill, a god-tier area attack against minions with a very wide range.\Battle Howl: Essential skill, learnable at level 15, causes enemies in a cone in front to become feared and immobilized.\Whirlwind: A melee AoE skill, can move while casting.\Blackhole Sting: A control skill, creates a black hole that pulls enemies around you and immobilizes them for 2 seconds.
Transformation (Avatar) increases attack power by 25% and maximum HP by 50%. After transforming, you cannot use other skills, so when your skills are on cooldown, transform and give your enemies a good beating!
Dragon Breath (Dragon Aura) is a buff skill that increases attack and defense by 30% for 25 seconds.
Area Zero: Every class has this passive skill, which allows you to use skills without consuming mana based on a chance.
\【Effects of each attribute point for Warrior】:
Strength: Attack +7, Defense +2, Accuracy +0.08, Critical Rate +0.04, Critical Damage Increase +0.15.
Agility: Attack +1, Accuracy +0.12, Critical Rate +0.12, Critical Damage Increase +0.06, Evasion +0.1, Critical Strike Evasion +0.12.
Vitality: Attack +5, Defense +5, HP +16, Critical Damage Increase +0.1, Evasion +0.04.
Intelligence: Mana +12, Accuracy +0.16, Critical Evasion +0.06.
\【Warrior Attribute Point Allocation】:
The primary focus should definitely be on Strength, next is Vitality. You also need some Agility, otherwise the Warrior's evasion and accuracy could become problematic. If you really feel that mana is insufficient, you can put some points into Intelligence.
Recommended allocation per 10 points: 6 Strength, 2 Vitality, 2 Agility or Intelligence.??\-------------------------------\ "Zenonia 4 - Assassin"\ 【Class Introduction】:
? ? Among the classes in Zenonia 4, the most popular is the Assassin, who wields dual daggers gracefully and lightly. The advantages are high Agility, high Evasion, high Critical, strong attack, and survivability.
? ? The drawback is obvious: with Agility being too high, other attributes grow poorly, with low HP and mana. Especially in the mid-to-late game, mana can feel very insufficient. Assassin skills are flashy but mana-intensive, and compared to Warriors, their defense is several levels lower. So even with high Evasion, luck plays a big role, and the Assassin remains very fragile. Therefore, this is a class where you mainly invest in Agility with some Vitality or adjust as you see fit.
Zenonia 4's most popular class is the Assassin, who wields dual daggers lightly and gracefully. Advantages include high Agility, high Evasion, high Critical, strong attacks, and relatively durable survivability.The assassin's weaknesses are very obvious: its agility is too high, but other attribute growths are poor, HP is low, and MP is low. Especially in the mid-to-late game, you will find that MP is often insufficient. Assassin skills are flashy but also consume a lot of mana, and its defense is several levels lower compared to a warrior. So even though evasion is high, it's still somewhat luck-based, and the character itself is very fragile.
? ? Now let's talk about the assassin's skills. Assassin skills are known for their flashy nature and considerable damage (though slightly inferior to the warrior).
\【Assassin Skill Choices】:
\Shadowstep: When facing a single enemy, it is easy to miss. When fully upgraded, it is decent, but not useful in boss fights or PVP. Friends who don't use paid patches can skip this skill.
Windcutter: Initially, its effect is average, but fully upgraded, output is good, and it has a chance to induce sleep. Its attack range is similar to the warrior's shockwave. Another advantage is that it is mana-efficient.
Level 10 Exploding Sword: This is also quite useful; all enemies around the character are slowed. In the later stages, damage may seem slightly weak.
Level 15 Dance of Wind: Decent, useful for pulling mobs and then turning around to clear them.
Level 20 Invisible Blade: This skill hits all enemies around the character with high damage. However, at the start, the attack range is small and hard to control, and it also consumes a lot of mana.
Level 25 Blade Windmill: This is one of the highest-damage skills apart from Dance of Sura, but the premise is that the enemies must be close and within melee range. Initially, the sword spins around the character and deals damage, with 80% of the damage coming from this rotation. It's best to use Windcutter to put enemies to sleep, then follow up with this skill. Recklessly approaching the boss in a boss fight is very dangerous.
Dance of Sura: The highest damage skill—everyone who uses it knows.
Mysterious Shadow: Creates multiple clones. Clones deal the same output as the character and attack automatically, but they are not invincible. This effectively multiplies your damage output dramatically for about ten seconds. At skill levels 5 and 10, an extra clone is added, with level 10 giving five clones.
Area Zero: A passive skill available to all classes that has a chance to use skills without consuming mana; max it out.Vampiric Aura: The cost-performance is average, also a buff, consumes a lot of mana and the effect is not significant. Maxed out it gives 10% life steal for 25 seconds. If you have a vampiric sword with orange equipment plus a buff from the elf, you can basically ignore this skill.
[Effects of each attribute point for Assassin]:
The specific effects of each attribute point (Note: Due to equipment and skills, the values may vary slightly)
1 point in Strength: +3 Attack, +1 Defense, +0.09 Critical, +0.12 Critical Damage
1 point in Agility: +6 Attack, +0.85 Defense, +0.12 Accuracy, +0.18 Critical, +0.21 Evasion, +0.16 Critical Evasion
1 point in Stamina: +16 HP, +2 Attack, +2 Defense, +0.08 Critical Damage, +0.06 Evasion
1 point in Intelligence: +12 MP, +0.16 Accuracy, +0.06 Critical Evasion
[Assassin Attribute Point Allocation]:
Assassins focus on Agility. Online, some say to go full Agility, but this is not recommended. While the output looks high, your own defense and survivability will be low. Especially in boss fights, even getting hit by one skill can be fatal.
A suggested allocation is roughly 6 points in Agility, the rest depends on preference. I prioritize Agility with Stamina as secondary. Once you get late-game equipment, you can reset points and focus on Agility and Stamina.
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Zenonia 4 – Gunslinger
[Class Introduction]:
In Zenonia 4, the Gunslinger is powerful, with flashy skills, wide attack range, and several skills with extremely high AOE damage. It's the most enjoyable class for boss fights. The downside is being fragile—not only HP is low but defense is also poor. Even worse, evasion is mediocre, and attack range is not ideal, usually limited to the first 3 positions in front. Hitting from a distance for survival is difficult. Therefore, the Gunslinger is an Agility primary, Intelligence secondary class.
In Zenonia 4, the Gunslinger is a unique class. Zenonia 4 guide! In Zenonia 4, the Gunslinger is powerful, with flashy skills, wide attack range, and several skills with extremely high AOE damage. It's the most enjoyable class for boss fights.The drawback is that it is too fragile—not only is its HP low, but its defense is also not high. Worse still, its evasion is mediocre, and its attack range is not ideal, basically limited to the first three positions in front. Trying to play hit-and-run to stay alive is also difficult.
[Marksman Skill Choices]:
Regarding marksman skills, overall, there are not as many practical skills as for warriors and assassins, but AoE skills are very powerful. Additionally, due to its innate range issue, it usually needs the buff skill learned at level 5: Cannon Booster.
Level 1 Slow Shot: A pretty practical slowing skill.
Cannon Booster: Learn at level 5, an essential skill for increasing range.
Level 10 Reflect Shot: Quite useful in the early game, standard; after acquiring AoE skills in the mid-to-late game, it's basically not needed.
Level 15 Charge Shot: This looks impressive, a laser thicker than a person shoots in a straight line, hitting all enemies in its path, but it consumes a lot of MP early on—being able to use it twice is already good—so it's not highly recommended.
Level 20 Extreme Kill: Rapidly shoots non-stop at all enemies in a circle around oneself, very high damage, very practical!
Level 25 Lightning Bolt: The effect is decent; sometimes it misses if not aimed well, but this move is very useful in PvP. Its effect is similar to the warrior's Black Hole, being able to immobilize enemies.
Level 30 Concentrated Shot: This skill automatically targets all enemies on the screen (but the enemies need to be fully within view) and then summons red lasers from above. The skill description says it sends a signal to a satellite which then helps shoot. It is the core late-game skill for the marksman.
Level 35 Temptation Explosion: Personally, I think it's useless. You can mess around with it, but it's not practical. You cannot control the movement of controlled enemies or the explosion timing, so it's too unreliable, and the damage output isn't stable.
Area Zero: Each class has this passive skill, giving a chance to use skills without consuming MP.
Thunderbolt: Very powerful; the drawback is that it consumes a lot of MP—level 2 costs 788 per use. In the final boss fight, the basic strategy is to run between the boss's legs, use this move along with Concentrated Shot to instantly destroy the legs, and then continuously melee the boss.
\【Specific Effects of Each Attribute Point】:
\1 Strength Bonus: 1.4 Attack, 0.85 Defense, 0.04 Critical, 0.1 Critical Damage
1 Agility Bonus: 5.5 Attack, 0.12 Accuracy, 0.14 Critical, 0.05 Critical Damage, 0.14 Evasion, 0.1 Critical Evasion
1 Stamina Bonus: 20 HP, 2.4 Defense, 0.04 Evasion
1 Intelligence Bonus: 16 MP, 4.9 Attack, 0.16 Accuracy, 0.04 Critical, 0.08 Critical Damage, 0.07 Evasion, 0.08 Critical Evasion
\【Attribute Point Distribution for Musketeers】:
\Musketeers mainly invest in Agility and secondarily in Intelligence. Intelligence is a very important attribute for musketeers; apart from increasing HP and Defense, it boosts everything else. Higher Intelligence means more MP, better skill usage, and sustained combat, unlike assassins who rely on burst damage.
The recommended distribution is roughly 5 Agility : 2–3 Intelligence, then allocate some points to Stamina. Strength can basically be ignored.
[Strategy Guide] Android Game Zenonia 4 Class Introduction: Detailed Discussion on Class Stat Allocation / Skill Introduction / Class Introduction
Replies (4)
Is it an Android game?
Good! Must support.
Uh, reposted, indicating that I've seen it when playing this game
Perfect clear
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