Last night's answer
First, that trap was set in the previous turn, so it can be used in my own turn; otherwise, I would count them as cards in hand. Activate the effect of Foolish Wing Magician targeting the two Despondent Spirits on my field, and since the Despondent Spirits self-destruct when targeted by effects due to their own effect, they are destroyed. Then, because the Despondent Spirits are destroyed, there are four open zones on the field, and the graveyard has exactly five monsters. Activate Summon of the Magical Sheep to summon four Sheep Tokens, then activate Reinforcements to add Blue-Eyes White Dragon, the Demon that just entered the graveyard, and Mechanical Warrior to my hand. Then activate Foolish Wing Magician's effect again, sending the three monsters in hand to the graveyard to make the three Sheep Tokens have 2000 attack. During the Battle Phase, Foolish Wing Magician attacks directly, with 5600 life points remaining. Activate Weightlessness to change the battle positions of all monsters on the field; Foolish Wing Magician switches to defense, the Sheep switch to attack, three of which have 2000 attack and attack directly, reducing the 5600 life points by 6000 to 0.
Replies (6)
Sofa!
Uh, two soul-stirring undeads, I didn't see this.
.!!!!!!
I also thought about this problem for several days when I played it before.
Damn, I ruined this sentence when I misread the object as the effect. I thought it was supposed to be destroyed by the effect.
This is the result of carelessness. I'll try another problem.
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