[Ancient II] Beginner's Guide – Detailed Explanation and Gear/Skill Build for Paladins

The original poster: quite Views: 883 Replies: 2 Posted in: 2013-03-07 08:24:49
Paladins believe in the Holy Light, and eradicating evil is one of the three great missions of a Paladin.
They use the power of the Holy Light to eliminate all evil and darkness. More than the blade they hold, it is the steadfast faith of the Paladin that is the most fearsome weapon.
They use faith as a shield and are always ready to fight. In the war against the Horde, they fight for the beliefs they deem right. Moreover, their steadfastness gives them strength and blesses their comrades, while ruthlessly punishing sinners. They are full of power and radiate the light of mercy, and they are called 'Paladins.'
Pious religious virtues, the moral spirit of supporting the weak and aiding the poor, combined with the warrior qualities of honor, loyalty, and courage, constitute the spirit and ideal of the Paladin.
Horde Paladins have a 10% attribute bonus to parry, while Alliance Paladins have a 10% attribute bonus to defense. If you are playing a knight, choose the Horde first. Why? Because parry is better than defense. If you want a good-looking hairstyle, more stylish, then choose an Alliance Paladin, because Horde Paladins all have very ugly hairstyles.
Paladins are versatile classes, with both magical skills and melee skills! They also have control and weakening skills! One can say they can both attack and defend!
Characteristics: high block, high defense, level up and dungeon grind quickly! Weakness: low health.
Knight skill details:
Combat skills: Vengeance, a single-target skill, accompanies ice, fire, and electric damage, with freezing and slowing effects!
Hearts Rescue: A group skill, with percentage damage. The number of targets it can attack increases as the skill level increases, up to 5 targets!
Fatal Strike: On a successful attack, there is a certain chance to inflict double damage, accompanied by a percentage-based critical strike!
Rend: Has a certain chance to cause bleeding damage to the target, accompanied by % tearing wounds!
Holy Light Ball: A magical single-target attack, with magical damage, a useful skill for early leveling!
Magic Storm: A magical group skill, causes magical damage to all targets in the area, this skill is not very useful.
Fist of Heaven: A group magic skill, more practical than Magic Storm, automatically finds multiple targets for magical attacks, good for later leveling!
Charge: A single-target attack skill, rapidly strikes the target in front, low damage, not very practical.\Sacrifice: High-damage single-target skill that sacrifices 8% of your own health to deal high damage to enemies, practical for PK.\Shield Strike: Control skill, strikes the target with a shield causing a brief stun, max stun 3 seconds (3 turns), essential for PK.\Enhancement: Tear Enhancement, passive skill, increases the chance to cause bleeding damage on attack!\Frenzy: Support skill, increases attack speed for yourself and teammates, practical for PK!\Fatal Enhancement: Passive skill, increases the chance to deal double damage, a good passive skill!\Judgment: Buff skill, temporarily reduces the target's elemental resistance and defense, lasts 1 minute or 5 turns, better debuff skill than the Wizard's Elemental Curse!\Holy Shield: Support skill, temporarily increases your own defense and block, life-saving skill for knights!\Focus: Support skill, increases magic damage for yourself or teammates, a must-learn skill for magic knights, lasts 10 minutes or 8 turns!\Purification: Knight's ace skill, restores the target's magical status to normal, such as the Wizard's Bone Armor, essential for killing and arson!\Ice Resistance: Passive skill, enhances resistance to freezing, such as the Wizard's Iceball!\Stun Resistance: Passive skill, enhances resistance to stun, such as the Berserker's Stun Strike!\Salvation: Support skill, temporarily increases elemental resistance for yourself or teammates, lasts 10 minutes or 5 turns, counter for magic-based classes!\Knight Leveling Equipment: Recommended to mainly equip gear with lifesteal attribute, use high-attack one-handed weapons! Leveling skill points: mainly put points in Salvation, Tear Enhancement, Fatal Enhancement, Holy Shield, others as you like.\Attribute points for leveling: focus on vitality, add strength enough to wield your desired weapon; for PK, strength 100, agility 80, rest all vitality.\Max-level PK best equipment excluding runes: Weapon: Ruthless Blade, Armor: Raven or Spiked, Helmet: Awakener Helmet, Necklace: Cat God, Belt: Bloodthirst Chain, Boots: White-hot Knight, Gloves: Hell Guard or Bloodthirst Belt, Ring: Raven Frost, Shield: Saka Shield, Amulets: all Knight Enhancement Runes.\Max-level PK skill points: Combat: focus on Vengeance or Sacrifice, Sacrifice recommended, Shield Strike to level 21.\Enhancement: With full Knight Enhancement Runes, fully max Fatal Enhancement, fully max Holy Shield, Purification to above 80%, Salvation to reach 75 cap for resistance, others as desired.
Skill points for dungeon farming: Max out Hot Rescue, Lethal Enhancement, and Holy Shield; it's almost enough to put just some points in Rescue.
Dungeon gear setup: Weapon: Aribaba Blade, Armor: Greedy, Helmet: Soul-Devouring Helmet, Necklace: Daredevil Merchant, Belt: Golden Wrap, Shoes: Fick Shoes, Gloves: Luck Guardian, Ring: Lucky Ring, Shield: Torment, Amulet: all small luck charms.
PK mercenary selection: Guardian Mercenary. Combined with your Shield Strike skill, you can stun for 6 turns. With the mercenary's revenge skill, it's very powerful in solo combat.
Leveling mercenary selection: Vanguard Warrior. Equip the mercenary with poisonous weapons and gear or high-attack weapons. Using the mercenary's high-attack single skills, leveling is extremely fast.
Dungeon mercenary selection: Healing Sorcerer. With strong AoE poison and Elemental Wrath, you can handle dungeon mobs or powerful bosses very easily.
Team PK preference: Knight as leader. Knight teammates increase group attribute bonus by 10% and max HP. When exploring ancient lands, having more HP is key.
Finally, I hope this helps players who want to play knights effectively.
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Sofa!
Not many people play mobile online games.
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