\Update Content:\1. Increased to 40 special skills\2. Reduced AI aggression towards players in medium and high difficulty levels; the overall aggressiveness of game AI is lowered\3. Unrevealed generals in cities have a certain chance each month to become wild generals (to prevent players from not searching for enemy generals)\4. Slight adjustments to AI in small battlefields\5. Adjusted the relationship and appearance time of some generals in scenarios\6. Custom-built generals can have up to 4 special skills, with only one per type\Conqueror's Continent v1.6.9.05~\Do not like it, do not criticize~ Indicates it is from Baidu Tieba [Huoshen Sharing] Multiple Modified Versions of King’s Continent
\Update Content:\1. Increased to 40 special skills\2. Reduced AI aggression towards players in medium and high difficulty levels; the overall aggressiveness of game AI is lowered\3. Unrevealed generals in cities have a certain chance each month to become wild generals (to prevent players from not searching for enemy generals)\4. Slight adjustments to AI in small battlefields\5. Adjusted the relationship and appearance time of some generals in scenarios\6. Custom-built generals can have up to 4 special skills, with only one per type\Conqueror's Continent v1.6.9.05~\Do not like it, do not criticize~ Indicates it is from Baidu Tieba Replies (2)
Wow! Wow! Wow! The original poster peed...
Smart!
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