For other games' clans or guilds, Wang Xian OL adopts the family system. The difference from other games lies in the fact that the family's level is closely related to personal benefits. In other games, you may join a guild just to chat, kill monsters together, and build relationships. However, in Wang Xian OL, the family has different levels, resulting in different treatments for family members. Let's go over some specific details. First, family applications can be made in both the Ancient City and the Royal City, and you can choose whichever you like to join. The tasks family members interact with the most are probably family feeding and family construction, as these are considered daily essential Wang Xian family tasks. The family construction tasks are essentially tasks generated by upgrading family buildings. The tasks are quite simple—you just need to run back and forth a few times in the Millennium Ancient City to become familiar with them. Family construction tasks can earn 50 Wang Xian family contribution points per day, with each task providing 5 points. That means you only need to do at least 10 tasks a day. Of course, sometimes the family head may request a collective task completion at a certain time, and it's fine to do extra for the family's development. As for family feeding, tasks are obtained from a family feeder NPC within the family. There are only three feeding tasks. Generally, it's recommended to do mining + beast blood or gathering grass + beast blood; doing all three together is not cost-effective, while doing only one is too slow. It's worth noting that feeding tasks are time-limited to 15 minutes each. When the time is up, an egg in incubation will appear on the empty ground in front of the family feeder NPC.Then it will enter the hatching time. At this point, don't run around, just wait patiently. If you're really bored, you can choose to do a few family-building tasks. After waiting for about five minutes, it will be the critical moment to grab the bugs. Read the progress bar to pick them up; it's very simple. Don't be impatient, and make sure to clearly see the bugs fall into your bag when picking them up, otherwise you'll find that no matter how many times you read the bar, you haven't collected anything. Remember, haste makes waste. Keep this in mind. Regarding bug colors, this will test your network speed and skills. Here's some advice: at the end of the hatching time block, open the settings, then block players and chat, and retract the left task bar and the small map in the upper right corner. Now the screen is clean. When the bugs spawn, most people rely on instinct to grab the first bug, then check for other colors on the screen. However, they often fail to get the orange ones because by the time you notice a better-colored bug, the first bug you clicked is already halfway or a third through the progress bar. Many people won't give up; they will collect this bug first and then try to get the others. Based on my experience, if your network speed and reaction are fast, you can immediately switch targets once you notice an orange bug on the screen, and you are likely to get the highest-quality bug. A few more tips on grabbing bugs: I suggest standing slightly below the center, just enough to see the area at the bottom of the trees. Also, try not to move while picking up bugs; pick up all bugs visible on the screen first, then move. Don't ignore white bugs either. Remember, you're not the only one grabbing bugs, so learn to accept the second-best. Lastly, there are often many bugs in the lower forests on the screen that go unnoticed because this area overlaps with the collection system prompts; be sure to watch carefully and don't miss them. After grabbing the bugs, click on the family breeder to exchange them. Note that the contribution of the first five bugs each day counts as full contribution, and the following ones are halved. This contribution is not the value displayed in the family but rather the family spiritual vein contribution and the experience points you earn, both of which are halved.Even if you exchange 10 bugs every day, it will still give 50 family contribution points. That means at least one family member will get 100 family contribution points in a day, which is closely related to everyone's family salary.
Okay, the main tasks of the family are basically these two, which are also closely related to the family's development. Next, I will talk about the family benefits. I spent quite a bit of time above discussing the issue of grabbing bugs, because exchanging bugs not only provides family contribution but also allows you to gain contribution funds. This fund is settled at 0:00 every Monday based on your contribution value, which is the result of your hard work in the family over the week.
Family salaries need to be distributed personally by the clan leader. After distribution, you can find the salary administrator in the family to buy the items you need. Here, it is recommended that level 70 novice players spend their entire first-week salary on gems. Why? Because before level 80, you don't need to train stars, as mentioned in the equipment section. As for the silkworms in the package, here's a trick:
At around level 20, you will get a task that gives you one, and there will be another in the upgrade gift pack. I forget the exact level, but you can click to check. If you have it, be careful not to open it, because that package is calculated based on your crafting time, not the time you use it. This way, we can have two system-given free packages. As for inner elixirs, although I haven't mentioned them yet, before level 70, there is no need for pets to undergo transformation, so at this time you can confidently choose the stones you need. I won't go into the specifics of choosing them for now.
Regarding salaries, it should also be noted that generally, the family member's salary may not be fully distributed. What does this mean? It means that if your salary is 2 ingots, you may only receive a little over 1 ingot. This isn't due to the family leader's steps, but a system limitation. This ensures that all family members receive their Forget Immortals family salary, so there's no need to question anything. Besides, since you are all family members, taking a small loss is not a big deal.
For some other family benefits and activities, I will just briefly mention them
1. Family buff Qinglong: When developing the family, different sacred beasts can be chosen based on development needs, corresponding to different cultivation methods. For balance, all families chose Qinglong, which can increase the health limit of family members. At the top level, it can increase by 11% (this data seems questionable).
However, this buff also has many drawbacks. It needs to be issued by the family leader or deputy leader, and the duration varies according to their level. The most frustrating point is that if you die, the buff disappears. I hope the game can fix this. This buff is mostly used in national and city wars, as well as in multiple treasure or baby island PK for territory battles.
2. Family escort cart: In the leveling section, personal escorting was mentioned, and there is also a family escort cart in the family. Generally, at 6 PM, the family escort cart will be taken to the border by the family leader or deputy leader, then the family leader will call everyone using the leader's order. The benefit of the family escort is that you can gain some experience and an antique. This antique is different from the antique in the Qiong Yuan Zhi Jiu event because it can have the highest orange quality, unlike Qiong Yuan's fixed green bottle.
3. Family five-direction sacred beast contest: Actually, I don't really want to write about this because the rewards are generally obtained by families made up of RMB players. Although you may look down on them for spending a lot of money to play the game, you don't have the right to stop them. After all, the game's development and daily maintenance rely on their funds. Imagine a game with no RMB players and only ordinary players; the excitement in the game would be much less, haha.
4. Family mining veins: The family can apply to attack spirit mines once it reaches level 1. There are several maps in the border fortress. For family members, this allows them to receive over 100 bound silver every day, which is an important source of funds for upgrading our equipment. Don't forget to collect it.
Finally, a note about family drinking in the game: This was actually mentioned in the previous leveling section. You just need to return to the family at the scheduled time; I won't go into detail here again..