[Some Advantages of Weapons]
Light Sword Single-Handed: Low weapon damage, high accuracy, fast attack speed, can pierce and slash, can use fist-type control skills and high-output skill Tianxiang Longshan, belongs to single-P type weapon. Heavy Sword: High weapon damage, very high armor breaking, generally a PK-type weapon purely for brute force; high armor penetration makes non-Gold healers very troublesome. Light Sword Single-Handed: Low weapon damage, high accuracy, but can use sword-type control skills and fist-type Jing Shen Finger, Jiuyang Divine Sword, and automatic turns provide suppressive attacks; output is relatively low, belongs to one of the most control-oriented types in physical weapons. Light Sword Dual-Wielding: Piercing attack is higher than single-handed, cannot use fist-type skills, generally only high-speed, high-piercing dual-wield swords. Great Sword: Relatively high weapon damage, high accuracy. Light Crossbow Single-Handed: Compared to the light sword, lacks the Moonlight Sword but has higher speed; very rare. Light Crossbow Dual-Wielding: A playstyle that appears after reaching 50 crossbows; dexterity dual crossbows have strong output. Heavy Crossbow: Medium weapon damage, medium accuracy, can use the Disruptive Shot skill, suitable for dungeons and violent PK. Hammer: Slightly lower armor penetration and accuracy than heavy sword, but extremely high weapon damage. Bow: Can use the Preemptive Attack and Ice Arrow skills; dexterity bows are suitable for single-P and group-P, while strength bows are effective in group-P to make opponent healers unable to keep up. Staff: Whether for magic attack or curses, a powerful existence, but can be easily countered by skills like Null Magic; compared to physical weapons, it has extremely high output and control, but is easily countered by skill immunity and cannot perform consistently. Spear: This weapon is relatively weak, aside from stable weapon damage, it has no other advantages and is currently very rare.
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