Game Recommendation: 'Counterattack'

The original poster: Chen Xiang Views: 562 Replies: 4 Posted in: 2013-04-05 12:02:38
"ZhanZhan (Counterattack)" is an online game developed by Linlang Tianxia Studio and published by Tencent Games. The game uses a first-person shooter format. "ZhanZhan" is a near-future style game centered on a mecha mode, featuring weapons such as a futuristic version of the Type 95 assault rifle. The game has four expansion packs: "Mecha Storm," "Steel Will," "Magic City Fright," and "Rise of the Aliens."\Game Modes\The game "ZhanZhan" is divided into three modes: 'Versus Mode,' 'Campaign Mode,' and 'Competitive Mode.' Each mode is further divided into sub-modes.\Versus Mode\'Versus Mode' is a feature mode of ZhanZhan, with each type of versus mode offering players a different experience. Versus mode focuses on the revival and confrontation of two factions. Usually, in versus mode, the system automatically selects one to four players to temporarily form another faction.\Mecha Battle\Players are randomly assigned to the human faction or the mecha faction. The latter must pilot battle mechas and resist human attacks for two minutes without being wiped out to win. Human players must use their mobility and terrain advantages to destroy the mechas and capture the pilots. In addition to using conventional firearms, players in the human faction can search the scene for a 'Killer' weapon to combat the mechas. In this mode, players can revive after death, and the skill system can be used.\Mecha Combat\In mecha combat, battle mechas serve as the basic units for combat. Players can choose from five mechas with completely different capabilities to complement each other and cooperate in battle. The game divides players into attackers and defenders. Defenders guard an energy tower core: once destroyed, they lose the match. Attackers need to decrypt and open the core gate to attack the core at close range. Upon joining the game, players can freely join the 'Assaulters' or 'Defenders' faction; the factions do not have fixed attack or defense roles. When playing as an attacker and the 'Assaulter' wins three times, the attack-defense roles swap; players continue as an 'Assaulter,' but the objective becomes defending the base. In this mode, players can revive after death, but the skill system cannot be used.\Tank Battle\Tank battle is a team competitive mode conducted using tanks as units. Players from both factions are assigned different tanks and will engage in battles piloting them.Each faction can choose two types, for a total of four main battle tanks, each with different performance, attack power, and defense. The transformation mode is 'Tank Siege Battle,' where players on your side must find a way to bypass the enemy's defense circle to attack the oil storage tank at their base. In this mode, you can respawn after death, but the skill system is disabled.
\Crazy Team\ In Crazy Team mode, the various heavy weapons in Mech Wars are modified into Crazy Weapons suitable for frenzied slaughter, which are provided to players for free for battle. Each weapon has its own characteristics, and players need to use the terrain in combination with weapon features to eliminate enemies. In this mode, players can respawn after death, and the skill system can be used.
\Mutation Battle\ Players are randomly assigned to either the human faction or the mutant faction. Mutants can choose freely and use various skills to attack humans. Humans rely on conventional weapons and heavy weapons to determine the outcome of the battle. When the human faction lacks firepower, humans can receive assistance from the 'Hero' Jin Zaiyun.
\Challenge Mode\ Challenge mode is the traditional 'co-op mission' (CO-OP), where players need to work together to resist attacks from AI-controlled enemies. By holding out for a specified time or killing a designated number of enemies, players can proceed to the next round. The skill system can be used.
\Defense Battle\ In Defense Battle, players need to coordinate to defend designated structures. Waves of AI enemies will attack the target buildings. Players can repel enemies using conventional weapons, heavy weapons, and support weapons; in the second level, players can also use base defense facilities—light machine guns, heavy turrets, and main battle mechs—to attack airborne and ground enemies; in the third level, players can control helicopters to focus fire on the final boss, 'Southern Cross.' In this mode, players can respawn after death, and the skill system can be used.
\Survival Battle\ In Survival Battle, players need to defend a designated area for several rounds. As rounds progress, the threat level of the enemies increases. Players can use conventional weapons and can also draw heavy weapons from rotating extraction devices to defend. Additionally, there are repairable elements on the map, such as protective windows, which can reduce the players' defensive pressure to some extent. In this mode, players must wait until the end of the round after death, and the skill system can be used.\Encirclement Battle\ is a variant of the Defense Battle mode, featuring three stages and a final boss fight, but players cannot respawn. It combines elements of Defense and Survival gameplay. This mode was specially introduced for the new version of 'Crossfire' called 'Most Wanted,' but was later taken offline due to certain reasons and the influence of relevant authorities. After the mode was modified, characters were restored, and the skill system became usable. \Competitive Mode\Team Battle\ Players are divided into two teams to compete against each other, aiming to eliminate enemies to earn team points. The team with the highest score at the end of the specified time wins, or the team that first reaches the set score wins. In this mode, players can respawn after death. Variants include Special Battle and Super Team Battle, with the former limiting players to specific weapons and the latter allowing up to 32 players in a single room. Victory in a match is generally determined by the number of kills or the number of rounds won. \Free-for-All\ In this mode, players compete without dividing into teams. The player who first reaches the designated number of kills within the specified time wins. Some maps restrict the types of weapons that can be used. Players can respawn after death in this mode. The variant is Special Battle, where players are not divided into teams and can only use specific weapons. Victory is generally determined by the number of kills or rounds won. \Demolition Battle\ Players are divided into attacking and defending teams, engaging in strategic offense and defense on a single map. The attacking team selects one of two target locations to demolish, while the defending team has the advantage of pre-setting defenses. Both sides must anticipate the opponent's attack and defense strategies to achieve victory with minimal loss. Players must wait until the round ends after death. \Capture Point Battle\ Players are divided into two teams. There is only one key area in the center of the map, which both teams fight to capture and occupy. The team that successfully occupies the area continues to receive resource points. The team that first reaches the set resource points or the team with the most resources at the end of the designated time wins. \Annihilation Battle\ Players are divided into two teams. In this mode, players cannot use their own weapons and can only use weapons available on the map. Victory is achieved by completely eliminating the opponent within the specified time. In each round, players cannot respawn after death and must wait until the next round begins to respawn. The variant mode is Special Battle, where players are divided into two teams and can only use specific weapons.Generally, it is divided into being determined by the number of enemies killed and being determined by the number of turns won.
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Mei Mei?
Dead.
Netcom Zone 1, crashes randomly, crazy team looking for tough challenges. When I first started this game, my crazy team ranked 36th in the whole zone, and even got a badge! If you don't believe it, go check my crazy record!!
Great! I just played a few more rounds! Why isn't there an introduction to the tower defense mode?
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