[Language]: Chinese\[Version]: V1.9.3\[Pricing]: Free\[Game Category]: Shooting Flight Game\[Platform]: Samsung D608 Series (240x320)\--------------------\File Description: [Galaxy on Fire 2] Beginner's Guide Game Introduction—Fishlabs' classic sequel to Galaxy on Fire 1, the storyline and settings remain true to the original while incorporating many advantages of Deep Sea Osprey. The game has significant improvements and innovations. There is great progress in game freedom, playtime, and content richness, making it definitely worth playing. Controls Introduction Arrow keys—control the ship's direction; the up and down keys are reversed by default. Personally, I think it's easy to get used to, but if it feels uncomfortable, you can change it in the options. 1—Use secondary weapon 3—Accelerate 7—Auto-fire toggle 9—Autopilot 0—Switch perspective Game improvements and features compared to the previous version: 1. Lock-on and autopilot: When the aiming reticle targets ores or other objects, a blue circle appears around it. Once the circle is full, it is locked, and you can see the ship's HP, etc. If it's a planet or ore, press confirm to enable autopilot, and press 9 again to cancel autopilot. 2. Weapons can be purchased multiple times but need to be manually installed. The main weapon auto-fires with the 7 key. Missile-type secondary weapons require pressing the right soft key to select, then press 1 to fire (limited quantity). 3. You can mine yourself, similar to the fishing feature in Deep Sea Osprey. 4. Mission mode, game effects, and replay value have been greatly improved. Mission Mode Introduction Mining—Mining requires purchasing a miner. There are many rocks around the base; aim at the ore from a close distance, and when locked, the bottom right will display the ore's grade, with A-grade being the best. Some A-grade ores can yield essence ore, which is more valuable... Once the ore is locked, press confirm to autopilot to it and start mining. The method is to keep the slider in the center of the green block. If the red bar exceeds the range, mining fails. After mining, remember to sell it at the base. 2. Hunt Mission—Reach the specified waypoint and hunt the enemies there. 3. Race Mission—Compete with the mission initiator by flying along the waypoints; several enemies will appear along the route. The mission is completed if you kill more than half of the enemies before the opponent. 4. Passenger Transport—Requires purchasing a passenger cabin. Transport a certain number of passengers safely to the designated location to complete the mission. 5. Base Support—Reach the specified base and eliminate all enemies. 6. Escort—Protect our cargo ships and eliminate all enemies. The mission is successful if at least one cargo ship survives.7. Intercept Cargo Ships — Destroy all enemy cargo ships. 8. Rescue Characters — This is more complicated. Arrive at the designated location and scan each enemy ship with the radar to find one with a passenger cabin (indicated by a flashing prompt in the lower-right corner). Use an EMP weapon to disable it and recover its passenger cabin back to the base that issued the mission. (Absolutely do not destroy this enemy ship, or the mission will fail.) 9. Specific Items — Bring back the item required by the mission giver.
Base Menu Introduction:
1. Trade and Equipment — Here you can equip weapons, buy and sell various weapons, ships, cargo, and ores, and you can also buy blueprints to manufacture weapons yourself.
2. Character Interaction — There are many characters of different races here. Talking to them serves different purposes, mainly including: initiating a mission, selling items, selling blueprints, selling hidden galaxy maps, chatting, etc.
3. Galaxy Map — Displays the routes between galaxies. You can freely travel between planets in the same galaxy. Traveling between galaxies requires first reaching the jump gate on a planet in your current galaxy and then jumping to the target galaxy.
Icon Guide — Gold icon: main mission location; silver icon: side mission location; green check: planets/galaxies you have visited; dark blue icon: where to claim completed custom weapons.
4. Character Status — Check game time, friendliness with different races, game information, medals, and more.
5. Current Mission List — View current main and side missions.
6. Main Menu — Save and load options.
Storyline: While on a mission, the protagonist Maxwell's ship suddenly malfunctions. When he wakes up, he finds himself taken to an alien base. After talking with them, he learns that due to time travel, his ship has arrived in a distant galaxy decades in the future. His ship is requisitioned by the aliens, and he is forced to serve them. After completing mining and enemy elimination missions, the aliens discover Maxwell is extremely skilled. After talking, they realize he was a subordinate of the late famous human general, so they give Maxwell the ship and free weapons and introduce him to humans in the same galaxy to help him. After a few missions, Maxwell reaches another base and finds humans fighting enemies. He helps them but is mistakenly captured as an enemy. Once the misunderstanding is cleared, Maxwell begins a new journey…
[JAVA Game] Galaxy on Fire 2 Complete Chinese Version, Warehouse Issue Fixed.
Replies (6)
There's also Java! (Surprised)
You must bump resource posts
Hehe, there's no need to try this S40 and Java phone.
The phenomenon of having cards,
It's not the card, it's insufficient memory. Sony Ericsson and the 60 series phones can play it.
I have an S40, about 1M, already localized into Chinese, but the font is too large.
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