(转)(br)The Soul Slayer should be positioned as a high-burst class, which can be seen from its skills. Compared to other classes, although it only has two or three combo segments for finishing moves, its burst damage is unmatched by other classes.\I. Soul Slayer Leveling and Skill Combinations\In the early stages, follow the main quest and grind monsters to level up. Early-stage monster grinding skill combo: Blade Flash Slash → Ghost Cut.\Blade Flash Slash: Level 3, three-segment 190% damage, 26 fixed damage, consumes 3 SP, 3-second cooldown. Skill advances at level 4.\Ghost Cut: Level 3, three-segment 200% damage, 26 fixed damage, consumes 4 SP, 3-second cooldown. Level 4 skill has no advancement.\From the consumption and cooldown time, you can see its strength in monster grinding; skills can basically be chained. Personally, I believe Soul Slayer skills must be chained to maintain their high-burst characteristics. Since early-stage quests are all simple dungeons, there is no pressure in grinding. There is no need to pursue equipment; generally, early-stage gear is sufficient, and leveling up is fast in the early stages.\II. Soul Slayer Early-Stage PvP\In early-stage PvP, due to low levels, there is no particular focus; just pay attention to techniques: charge forward, estimate the opponent's distance (you cannot see the opponent at the start of the arena), Blade Flash Slash (skill description: throws a flying knife-like projectile forward), then follow up with Ghost Cut (skill: can hit the opponent from a certain distance and lift them), and normal attacks. By this time, all skills have cooled down.