The Otaku HearthStone Heavyweight Invitational OHSHIT (Otaku HearthStone Heavyweight Invitational) initiated by well-known media in the circle Tournament) ended yesterday. In the finals, Sailor House narrowly defeated S1 3:2 to win the championship. Yesterday, one of the team members: Mu Mu analyzed his five backup card sets with us (click to view). Let's take a look at one of the participating team members: Let's analyze the deck of the team's forward young gang leader!
Quick Attack Knight Set QS004
Noble Sacrifice X2
Leper Gnome X2
Iron-beaked Owl
Sword of Justice
\Defender of Argus This card is a magic card that enhances low-cost partners. I believe most knights will bring it, and our deck is no exception. Using justice, you can last up to 1 health of your opponent's partner, and you can also give +1/+1 to your own partner.
After that, I brought a lot of high-quality and low-cost followers, such as the Leper Gnome. Deathrattle is considered as the opponent has lost 2 blood, and it is very profitable to deceive the opponent into silence.
Noble Sacrifice is a very good card to delay the opponent's attack rhythm. When paired with Sword of Justice, it can also become 3/2 when triggered, causing greater damage to the opponent's partners, and even standing on the field alive.
It is worth mentioning the card Divine Favor. Because we bring a lot of low-cost cards, we will run out of cards in our hand very quickly. Using Divine Favor can effectively supplement the hand card gap between ourselves and the opponent. Of course, it is also a double-edged sword. When the opponent has no cards in his hand or has fewer cards than you, the meaning of this card is 0, but it is still a powerful tool for grabbing cards in our deck.
Throwing Knife Juggling, Shattered Sun, Frozen Snowman, Aldo Guard, and Silver Defender are all indispensable for this deck. They have excellent battle cry effects and high-quality figures. I hope everyone can coordinate these cards well.
I brought the Sea Giant card because I am using a field-building tactic. If I'm lucky, the Sea Giant can appear on the field at 5-6 charges, giving my opponent huge offensive pressure.