Introduction: Dear Hearthstone players, what follows is a card set for the Priest profession. This deck is still very useful in the current relatively slow ladder environment! The following is a card set for the Priest profession. For more exciting content, please continue to pay attention to this site.
Deck Details
Mana Cost 1: Holy Smite x 2?Power Word: Shield x 2?Northshire Priest x 2?Lightkeeper x 2
Mana Cost 2: Wild Pyromancer x 2?Shadow Word: Pain x 1
Mana Cost 3: Shadow Word:Destruction x 1?Wounded Blademaster x 2?Mindsteal x 2
Mana Cost 4: Sen'jin Shield Bearer x 2 Shadow Fury x 1 Twilight Drake x 1 Mana Cost 5: Holy Nova x 2 Faceless Manipulator x 1 Mana Cost 6: Mystic Shadow Priest x 1 Sacred Fire x 2 Mana Cost 7: Farseer Velen x 1
\Mana Cost 8: Ragnaros, Lord of Firelord x 1
Mana cost 10: Mind Control x 2
This "Hearthstone" deck is very slow. If the opponent is not extremely stuck, it will take about 15 minutes.
Referenced the deck of ECL champion Comm, and then made some slight modifications.
The core idea is to occupy the field in the early stage, remove cards in the mid-term, and rely on creatures to hit the face. In the later stage, rely on mind control and card difference to win, and the ladder environment is available.
What I am more afraid of is the bloodthirsty shaman who spreads the field and has a relatively low winning rate. Others are inferior, including the now very popular hunter.
In the early stage, relying on the North and South bitches to occupy the field will force the opponent to hand over a lot of solutions or lose a lot of blood, and at the same time, you can earn a card difference.
In the mid-term, take advantage of the injured Juggernaut's excellent body to occupy the field.
In the later stage, the priest's natural advantages are used to fight.
Prophet Velen is a deceiver, just use him as 777 War Puppet. In order to enhance the effect, remember to shout: Let the flames purify everything when entering the field!
Compared with Comm's backup card set, my deck has changed 3 cards: Blood Knight, Master Craftsman Overback, and Sylvanas Windrunner have been removed. Added Shadow Word: Death, Twilight Drake, and Faceless Manipulator.
The reason for the adjustment of these three cards is that there are less super expansions now, resulting in very few 11 Holy Shields, and the Blood Knight is of little significance. I don't have Master Craftsman Oversbark, and I think since I don't have Destruction, it would be a headache if I were left with a 55, and it wouldn't be more than 3/3 to excite me, although it has a miraculous effect on Ysera. The Queen can no longer enter the rhythm very well after being cut by 1 cost (in fact, most of the effects of Holy Fire and Queen are the same at 6 costs), and Faceless can alleviate my problem of difficult to solve Ysera. You have it, I have it, and you have 5 more costs, so you can do something hey...
Twilight Drake is a divine card against Druid. Since it is easy to deceive the Druid's silence card at 1 and 2 charges, the Twilight Drake dropped at 4 charges will definitely make the Druid feel at a loss. It is also easy to deceive the hunter's fatal shot and take the key solution for the subsequent boss.