Previously, the Wanke card game editor brought you the high-score guide for the "Happy Journey to the West" arena. Has it been helpful to everyone? Today, the Wanke editor brings you the strongest lineup for the Happy Journey to the West arena, hoping everyone will like it!!
In the "Happy Journey to the West" arena, there are various bizarre lineups, and recently, common lineups in the arena, aside from the 5-healer annoying lineup, include the Chang'e sister horse-raising lineup. This lineup consists of Chang'e and four little white dragons, which can be said to have very strong burst power, and Chang'e can also provide some sustainability. After the first round, there is a high chance of facing a 4 versus 2 situation, which clearly benefits your side.
First, let's look at this egg-pain lineup in the "Havoc in the Heavens" scenario: Little White Dragon, Little White Dragon, Little White Dragon, Little White Dragon, Chang'e.
The frightening aspect of this lineup is the four little white dragon cards' four Purple Lightning ultimate skills in the first round. Purple Lightning ultimate skills can attack three random targets on the field, and four little white dragons mean there are 12 (4*3) chances to hit targets in the first round. Calculating against the enemy's five cards, on average, each card will take 2.4 instances of magical attack damage.
If luck is on your side, 1-2 fragile backline cards can be instantly killed. Although Purple Lightning ultimate attacks random targets, in a 5-select-3 scenario, the chance of instantly killing 1-2 backline cards is very high. Backline fragile cards are generally output or healers. If the output is killed, the four little white dragons can still survive until the next ultimate skill, which is secure. If the healer is killed, then everyone has to rely on healing. If the lineup has a healer, the win rate is still very high.
The little white dragons, as attack cards, do not have a defense talent bonus. However, they themselves have relatively high health points, which, when combined with healing cards, can last for several rounds. In this lineup, Chang'e is relatively fragile and may be instantly killed by a backline combination. If Chang'e is instantly killed, this lineup becomes hard to play. Therefore, we can consider replacing Chang'e with the Queen Mother. The Queen Mother has a large amount of magic resistance and relatively high health. Although her ultimate skill can only heal three targets, survivability is the primary goal. OK, so the prototype of this extreme attack-type combination is now ready.
Happy Journey to the West Final Lineup: Little White Dragon (Ultimate Skill 6/6), Little White Dragon (Ultimate Skill 6/6), Little White Dragon (Ultimate Skill 6/6), Little White Dragon (Ultimate Skill 6/6), Queen Mother
Aura: Master Magic Attack
This lineup is only suitable for the attacking side in the arena. Facing most combinations of Unlimited Heaven and Earth, extremely fast burst damage to instantly take down Monkey King and Chang'e should be reliable. This lineup is suitable for mid-R and higher players to develop, because this lineup is only suitable for the arena; other scenarios will require redeveloping the cards.
In fact, this lineup by the Wanke editor is, to some extent, the nemesis of Unlimited Heaven and Earth, making the lineup long-dominating the arena quietly step down. However, when facing lineups with equally explosive bursts, it will depend on the luck of Little White Dragon randomly attacking targets. For more game guides, visit the Wanke Happy Journey to the West section!