"My Name is Gundam" Civilian Lineup Recommendation
This time, the Wanker editor brings to Wanker friends the civilian-level lineup guide for 'I Am Gundam,' recommending four types of lineups suitable for players of different periods and different lineup depths. No matter how unlucky you are, you can still put together a lineup! Without further ado, let's take a look!\First, we divide 'I Am Gundam' into four major mainstream lineups.\The first type: The Original Gundam Army led by the original Gundam. It is also the fastest lineup to take shape in the early stages. It's best to get the Strike Freedom Gundam early in this lineup. Strike Freedom itself is also the first shield for Gundams. Once you have Strike Freedom, the lineup is basically set. The Original Gundam Army has six slots: fixed positions are Strike Freedom in the second slot and the original Gundam in the fifth slot. The remaining slots should include one healer and any three Gundams that receive synergy bonuses with the originals. Overall, because the originals come with attack auras and the synergy adds to the attack, the early-stage offense is quite terrifying. Pushing maps and fighting in battles is not too stressful. This is an ideal lineup for us casual players.\The second type: The most powerful lineup, the Sea Cow Legion. Since it's the Sea Cow Legion, the Sea Cow Gundam must be included. First, the Sea Cow is not easy to get, as everyone knows. Its skills are very strong, but it takes a while to form a complete team in the early stages, and you might get stuck in some levels or be crushed in battles because it's not very tanky. It highly requires healers. Players with good luck or large spenders can ignore these issues. The Sea Cow Legion matures in the mid to late game when the Sea Cow's attributes grow. With healers, it's basically invincible. Why is it not suitable for casual or mid-level players? Because the mid-to-late stages involve things like demon forms, divine repair, and blood sacrifices. The author is too scared to mention specifics… anyway, all mobile games are supported by big spenders. It's normal for those who spend money to be stronger than us. Back to the lineup: the Sea Cow Legion revolves around the Sea Cow Gundam, typically in the second slot. It can include three healers, or two crowd control units (the God Gundam and Infinite Justice Gundam). All are very powerful. The downside is that in the late game, map pushing becomes weak (spoiler: later-stage enemies can't be defeated by the Sea Cow alone, so you need to train other Gundams for map pushing, which requires a lot of experience. Big spenders and perseverance kings can ignore this).\The third type: Mixed Brand Army. The main members are Infinite Justice Gundam, God Gundam, and V2 Gundam. Pairing with any combination of two healers and one archer or two archers and one healer is a good choice. For non-spenders, obtaining these three can be difficult, but with time, you can still get them.\This lineup is balanced in offense and defense, making it a versatile choice for battles and map pushing.\The fourth type:Commonly known as the (Five Tigers) main members: V2 Gundam, Sinanju Gundam, Sazabi Gundam, Pirate Gundam, and 00 Gundam. Mainly, V2 and Sinanju are hard to obtain, while the other three are relatively easy to get. These five have a huge attack bonus. The output is extremely high. Melee works best with God Gundam to quickly accumulate EN. For farming stages, it becomes slightly weaker in the late game. You need to train another Gundam for stage clearing. This lineup is weak in melee at the early stage. Ordinary players can just take a look. After all, a lot of experience is needed. If you have time and energy, you can give it a try. \The above is the recommended civilian lineup for 'My Name is Gundam.' For more related information, please follow the Wanker 'My Name is Gundam' game section. Hope everyone can get their desired mobile suits! \More mobile card game guides: http://www.wankr.com.cn\
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