"The Strongest Lord" Guide: Detailed Explanation of Infantry. "The Strongest Lord" Guide: How to Play Infantry? "The Strongest Lord" Guide: What skills do infantry have? Today, the Wanke editor brings players the latest guide to the Strongest Lord—"The Strongest Lord" Guide: Detailed Explanation of Infantry.
I've played many Three Kingdoms-themed games and am a bona fide Three Kingdoms fan. The recently scheduled for beta testing of "The Strongest Lord" caught my eye with its villainous angle—the player initially belongs to the Yellow Turban faction.
Since this game has quite rich content, I'd like to briefly share some thoughts from the legion side.
Let's first look at the legions in this game. In the legion system, each lord can lead five units at once, and each unit can choose from four different troop types: bow, raider, cavalry, or infantry. When two armies face off and your unit type is defeated by the enemy, casualties among your troops will be (phrasefix)���~ dì�~ dì!
\ When your troops are rapidly declining and retreating, lord, you must remember the secret code and choose your troops before going into battle! The secret code says: "Cavalry defeats bows, bows counter spears, spears counter cavalry, and infantry have the highest HP." (Ps. The above part is copied)\ If you look closely at the mutual growth and counterbalance between legions, you'll realize that infantry is a unit that neither is countered by others nor by others. Everyone's first impression is that infantry is useless, but I don't think so. I think the program isn't that stupid. As a balanced masterpiece, there are no useless classes. After looking at the unit evolution tree below, I believe this even more.
I won't waste words here. Let me first tell you about my five armies: early on, I used a mindless 5-infantry build, but everyone must be asking why? The reason is high HP and high defense—who can block me!? Plus, infantry generals with special skills are mostly support skills, like healing and morale boosts. Attack isn't as high as yours? What a joke—tough skin and thick flesh and healing—I'll wear you down! Then, around level 30, the lord faces troop evolution. I recommend 3 Broadsword Infantry and 2 Broadsword Soldiers, or 2 Broadsword Soldiers and 3 Broadsword Soldiers. This depends on the general's strengths. At this stage, evolution leans more toward defense, since it provides comprehensive defense prompts. During PvP, I just want to say, "I'm Xiaoqiang~ What can you do?"Of course, this stage will transition quickly. After the second full evolution of the troops, I plan to start the path of defensive counterattacks: 1 Tiger Guard, 1 Yellow Turban Sorcerer, 1 Southern Barbarian, 1 Central Plains, 1 Talisman Armor or Tiger Guard. After the second evolution, both attack and defense will be greatly enhanced. As I always say, 'If I can't wear you down, I'll disgust you to death.'... I hope all lords in "The Strongest Lord" won't be disgusted by me in the future! If anyone has a different opinion on my infantry regiment, you're welcome to a duel!\More "The Strongest Lord" guides can be found on Wankr's "The Strongest Lord" section: http://www.wankr.com.cn/z/zqzg/