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Let's talk about the gameplay first. On the surface, it seems to be the conventional routine of synthesis + farming, but after actual experience, you will find that it balances the depth of management and the rhythm of leisure quite well. I'm not going to brag about it, but too many synthesis games on the market are either too aggressive and force you to spend money, or they're too boring and feel like AFK. But "Prosperity Farm" relies on a "serial mission chain" - you plant corn and make it into bread after harvesting. The bread is supplied to the workshop to unlock jam, and the jam can be traded overseas for special seeds... Each choice drives the entire industry chain, rather than mechanically clicking Match 3. This interlocking sense of achievement will be understood by those who have played it.
Let's talk about the scale. More than 1,000 plots of land may sound bluffing, but in actual play, they are simply not enough😅. There are more than 30 kinds of crops, more than 400 workshops, more than 100 kinds of products, and more than 500 collectible buildings. To be honest, this size is quite conscientious among free mobile games. Moreover, buildings are not purely decorative. For example, windmills can speed up flour production, lighthouses can shorten trading ship time, and each building has functional bonuses. This makes collection no longer a simple "full illustrated book", but a strategic consideration for optimizing the production line.
In terms of graphics, the style is bright and fresh in the style of Cartoon Farm, but the details are not perfunctory. The wheat will sway in the wind when it is ripe, the chickens will pace back and forth by the trough, and the house chimney will smoke in the evening...these little Easter eggs can make people smile. But to be honest, the texture accuracy of some buildings is still a bit blurry, which is acceptable considering the free-to-play game.
The only thing that worries me a bit is the post-production content consumption issue. This type of game is often explosive in the early stage and enters the grassy stage in the middle stage. Fortunately, the developer Nanjing Pasibo has previously released several games that focus on social interaction. It is expected that farm mutual assistance or seasonal gameplay will be added in the future. I hope to maintain this good update rhythm.
In general, if you miss the pure, non-compulsive, and slow-running mobile farm experience, then give "Prosperous Farm" a try. In this fast-paced era, having a virtual farm that you can run at your own pace without spending any money is a luxury in itself🌾.