
At that time, the Nokia N95 was still a magic machine. A Java game with dozens of KB could make me squat in the toilet and play it all afternoon. RPGs like "Cang Shen Lu" and "Tiandi Dao" had simple plots, but that kind of pure sense of adventure is rare now. Later, when I started working, the graphics of mobile games became more and more gorgeous, and the gameplay became more and more complex, but I couldn't find the immersive feeling I had before.
I'm not going to brag about it, but "Abyss of Another World: The Great Spirit King" has brought me back a bit of the flavor of the past. 👴
Let's talk about the plot first. It's not the kind that fills the screen with gift packs and automatically finds the path with one click. The story tells the story of the decline of the spiritual world. The modern girl Lin Qianyin and the young man Zhao Tianxing from the spiritual world meet and work together to save the world. Reading the introduction, it has a sense of fate like "Sword of the Immortal", but the setting is more oriental fantasy, with elements such as spiritual pets, immortal birds, and spirit control, which reminded me of the emotion I felt when I played the "Xuanyuan Sword" side story. To be honest, many mobile games nowadays are eager to make you money in the first minute. There are really too few who can tell a good story quietly.
As for the gameplay, the combination of spirit control and spirit generals sounds a bit like a turn-based strategy, but the official said it is an "on-hook + collection" mode, which should not be so annoying. As I get older, I just want to play mobile games to relax in fragmented time, and I really don't want to do those 24-hour online group games anymore. 😂
The developer is Shanghai Lingku Network. After checking, I have made some medium and light games before, and the reputation is good. The charging mode is written as 0. I guess it's a prop payment? But at least it dares to write 0, indicating that it is not the first-time recharge routine after entering the game. However, I advise new players not to have high expectations. Now the mobile game industry understands that there are too many cases of cultivating Gu first and then harvesting it. But because of the plot and the nostalgic style, I'm ready to give it a try.
Finally, I want to say something heartfelt: I have been playing games for twenty years. From Symbian's dot matrix pixels to today's ray-tracing special effects, the picture quality has improved, but the happiness has decreased. It's worth it to encounter a mobile game that is willing to tell stories seriously, even if only one or two chapters remind me of the days when I stayed up late to watch the plot. 🎮
I wonder if there is anyone on the forum who played Symbian games back then? Let's chat in the comment area.