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To be honest, starting from "Diamond Love" in the Saipan era, I have played at least hundreds of synthesis games. At that time, the screen of mobile phones was just that big. Every day, I would squat in bed and stare at the pixel squares that combined to form gems. That kind of pure happiness is really hard to find now. Later, smartphones became popular and various match-3 and synthesis games became available everywhere. However, most of them were based on skin-changing routines, and you would get tired of them after just two days of playing. 😔
Talking back to "Legendary Hehe Island", I didn't have high expectations when I first entered, but as I played, I found it to be a bit interesting. Its "three-in-one, five-in-two" mechanism looks familiar, but when paired with Chinese-style architecture and character development, the whole feeling changes. What you synthesize is not just props, but a forgotten legend: you slowly piece together scattered ancient objects to create a new building, the partners you summon actually have landscape-painting-like figures, and mining wasteland can open up new areas. Every step has a sense of freshness.
What surprised me the most was the cooking system. In the past, playing "Merge Cake" and the like was purely for the purpose of passing levels and stacking points, but here, food is made to dispel the fog. If you combine a candied haws or pastry, a new area will light up on the map. The sense of accomplishment is as warm as growing pumpkins in "Harvest Moon" for the first time when you were a child. 🍲
Not to brag, this game is really thoughtful in its art and rhythm control. The Chinese-style architecture ranges from wooden houses to pavilions and pavilions. The details are exquisite but not overly gorgeous. It is very comfortable. Moreover, there are no tricks to force you to play in the free mode, and you can play well with a little effort - yes, veteran players all know this, this is what mobile games should be like.
Let's also talk about the industry. Recently, publishers like to pile up values ​​and engage in social interaction. A quiet game like "Hehe Island" that allows people to synthesize slowly becomes a clear stream. iDreamSky has been very restrained this time, and it can be seen that it wants to retain people who really like games.
If you also miss those years when you held your mobile phone and synthesized until dawn, you might as well give it a try. Don't rush to progress or chase rankings, just for the sense of solidity of “turning a dilapidated island into a prosperous wonderland with your own hands”. 😌
A final word of hypocrisy: the games have changed, but the self who is willing to work on a virtual island for half a day seems to have never aged.