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Who knows, my family, I have been crazy about playing the Gary module recently. After three days and three nights of crazy play, I finally came up with a usable "one-click city building" strategy! Does this game have no fixed ending? It's okay, let's make our own ending!
I was confused at first, how to clear this sandbox game? Later I discovered that I could set "build a city and ensure that NPCs don't have bugs" as a customs clearance goal! Share my speedrunning strategy:
At the beginning, choose a flat map first, don't choose a ravine, otherwise you will be exhausted from building roads. 2. Use the "Building Generator" in the tool to directly draw the frames of the building in batches, saving time and effort. 3. The most critical step - add a "foundation constraint" to each house, otherwise the house will collapse if there are more NPCs behind it, which will really help. 4. Use "straight-line tools" to pull the roads instead of paving them one by one, which is inefficient. 5. Finally, add a few custom NPCs and test the pathfinding, and you're done! It takes about 2 hours to build a small town. After decorating it a little, you can directly take screenshots and post them on WeChat to show off. It's really cool!
By the way, here's a reminder: Don't put too many decorations with physical effects, otherwise your phone will be stuck as a PPT. Don't ask me how I know that😭
There is also a little trick, you can quickly copy the building by holding down the right button and dragging, eliminating the need to place them one by one. Remember to come back and comment after learning, brothers!