
To be honest, when I saw this update of "World War II II", a ten-year-old player like me who has been poking around on the mobile screen since the Symbian era was a little touched. There are too many SLG games on the market now, such as COK like, Sutu like, and various pickup cards. To be honest, I am almost tired of it. But "World War II II" is really the only strategy mobile game in these years that I can seriously draw maps and calculate supplies on my notebook.
Let's first talk about the comparison of similar games. To be honest, the current mainstream strategy mobile games, such as "Clash of Kings", "Land of the Earth", and those with doomsday themes, are actually all about "grid paving + city construction and troop raising + alliance battles". But the biggest difference of "World War II 2" is its real battlefield feeling. Think about it, hundreds of players are online at the same time in a game, and 100,000 units are fighting in a melee. Each unit's supply line, terrain height difference, and city strongholds have to be considered. This is not comparable to the kind of assembly line game that "sends out troops to fight automatically." When I played "Litu", I always felt that fighting was like playing "Advanced Lianliankan". After issuing the command, I just waited for the result, which lacked the sense of scheduling with real swords and guns. In "World War II 2", you have to consider whether the transport convoy will be ambushed, whether the artillery position can be covered, and even negotiate with allies to divide the war zone. This feeling is very suitable for old World War II fans.
Of course, it also has disadvantages. For example, the threshold for newcomers is high, and there is no automatic pathfinding or single-player teaching. I almost smashed my phone in the first hour of entering the game 😅. Moreover, when the server is under heavy pressure, the movement of troops will be delayed, which is quite fatal in large-scale battles. In addition, although free players can play, it is really difficult for them to get ahead with zero deposits. This is not as good as the balance of "Shutu" where monthly card parties can also play. But having said that, the core players of this game are hard-core strategists. If you really like the "strategizing" experience, you can tolerate these small flaws.
This update replaced the "Europa Universalis" map with a "Total War" map. I tried it and felt that the terrain complexity and military stronghold density have increased, making it more suitable for small-scale joint operations. The content of the January event was quite conscientious. It gave away resource packs and limited-time units, which at least did not make a veteran like me feel like I was being cut off.
Finally, I would like to say something sad. The current gaming industry is engaged in "fast food" and "automatic combat", and there are fewer and fewer teams that are really willing to spend time on battlefield simulation. Although there have been some controversies before as a company founded by Hard Rock, "World War II II" is indeed a rare "hard product" in recent years. It is recommended to all friends who are tired of automatic path finding and want to experience the real battlefield. However, if you are a casual player looking for relaxation, you may be happier when you go out and turn right.
In short, this game is not perfect, but it is exciting enough. Old players can come and play when you are free. I am waiting for you in the European server. My ID is "Ten Years Old Captain" 😄.