
To be honest, after playing mobile games for so many years, from Snake on Symbian to various masterpieces now, there are really not many games that can keep me playing for three years. Placing a surprise soldier counts as one. When it first came out, I was wondering who would play a game like this that automatically pushes pictures these days. But I have been playing it for three years and I can only say that it is really fun.
Let's talk about the graphics first. It's not top-notch among current mobile games, but it has its own style. From Sara Forest to the Supreme Sky, the details of the map scenes are carefully made, and the monster designs in each area are also different. The hero card surface is a bonus, especially the special effects with six stars or above, which are comfortable to look at and are much better than those card games that only sell meat.
In terms of gameplay, the core of idle games is "collecting vegetables", but Idle Heroes has made depth in this aspect. Hero star promotion, equipment strengthening, gem matching, artifact selection, coupled with camp restraint and skill combos, the strategy is far beyond ordinary idle games. You can't pile up combat power without thinking, you must consider the lineup. For example, a secret battle with light milk, or a double-worm swarm attack. Different styles have their own advantages and disadvantages, which is why I haven't gotten tired of playing it for so long.
To be honest, the development cycle is quite long, which is also the most controversial aspect of this game. If the Zero Krypton Party wanted to raise a fifteen-star hero, it would be impossible for them to do so within half a year. But thinking about it on the other hand, just because it is slow to develop, the sense of accomplishment is particularly strong every time I get a new hero or make a breakthrough. Unlike those fast food games, you can graduate as soon as you recharge and get out of the game quickly. This game is suitable for Buddhist players. You can go online every day to collect food and go about your daily life. You can play it very comfortably even if you don't care about it.
Speaking of the charging model, this game is indeed more conscientious. It can be played with zero krypton, and the monthly card party experience is better. Although the big krypton party can be formed quickly, it is not realistic to try to knock everyone out with money, because there is a guarantee for hero card drawing and an upper limit for resource acquisition, which can be regarded as a better balance. I have seen many zero-Krypton tycoons crush newcomers who have accumulated tens of thousands of dollars by accumulating time, which is rare in other mobile games.
Of course, this game also has shortcomings. For example, new heroes are updated too quickly, and old heroes are easy to depreciate; there are also some activities that are not friendly to newcomers and require saving resources to participate. However, the developer Chengdu Zhuohang's update rhythm in recent years has been relatively stable, and the festival activities and anniversary benefits are not stingy. It can be seen that the operation is done with care.
In conclusion, if you are a player who likes slow pace, strategic depth, and does not pursue immediate feedback, Idle Heroes is worth a try. It may not amaze you at the beginning, but it is definitely a game that can accompany you for a long time. After all, in this era where everything is fast-paced, it is also a kind of sentiment to be able to calm down and raise a team of heroes. 😎