
To be honest, as an old player who has played all the way from the Symbian era, I have long been numb to the things like reskin, krypton gold, and automatic hang-up in the current mobile game market. However, I came across this game "I Slip So Fast" when I was wandering around TapTap a few days ago. When I saw that it was an io type or a water park theme, it was free with no in-app purchases, I downloaded it with the intention of giving it a try.
Not to brag, this game brings me back to the pure joy I felt when I first played "Doodle Jump" and "Ski Adventure". 😊
Let's talk about the graphics first. The 3D scenes are very fresh, with bright colors, water ripples, and reflective slides. The villain also has a cute and flexible shape, which makes it look very summery. The angle of view will automatically follow when gliding, and the hand feels relatively smooth without the dizzy feeling of excessive drift. To be honest, many io games nowadays are very fancy in pursuit of special effects, but ignore the basic friendliness of the eyes. This game does a good job in this regard.
The gameplay is to control the villain to continuously slide down the water slide, avoid obstacles, use the acceleration belt, and hit other players. The core mechanism is the same as that of most io games: becoming bigger and stronger by collecting props and defeating opponents, but there are many more water park elements in the scene, such as water cannons, fountains, and rotating slides, which add a lot of variables. I played for about two hours and found that the layout of the mechanisms in different maps is quite different. It is not the same kind of reskin.
For an old player like me, the essence of io games lies in the competitive feeling of "starting with one life and picking up all the equipment", as well as the excitement of overturning and overturning at any time. The operation of this game is easy to learn but has depth: slide left and right to control the direction, jump and step on the accelerator pedal at the right time, predict in advance when there are forks in the road, and when there are more people in the later stage, it will become a brawl, which will test your reaction speed and positioning awareness. 😎
Let's talk about the shortcomings. First, the matching mechanism occasionally matches opponents with a large level gap. It is a bit frustrating to be knocked away by the boss as soon as you enter. Second, there are occasional freezes when gliding. I don't know if my mobile phone configuration is insufficient (I still use a 2019 machine). Third, the gameplay mode currently only seems to be classic brawl. I hope that a racing mode or a team mode will be added in the future, otherwise it will be easy to get bored after a long time.
The charging mode is 0, completely free, without any in-app purchases or advertising pop-ups. This is simply a clear stream in the mobile game market in 2024. To be honest, it's quite touching to see that the developer, a relatively unknown studio called Taoteng Interactive Technology, can make a game of this quality and still insist on making it free. I remember in the old days of Symbian, many small teams made games of this style: simple, fun, and no money traps. Nowadays, major companies are engaged in lottery, pass, and monthly cards, and there are fewer and fewer independent teams that can maintain their original aspirations. 🙏
In general, "I Slip Fast" is a casual competitive game worth trying. It is suitable for playing two games in a spare time, and it is also suitable for playing online with friends. If you are an old player like me who has come from mobile games in the early years, or simply want to find a stress-free game that is easy to use and free of charge, you can give it a try.
Finally, I hope the developers can continue to update, optimize the matching, and add a few more new maps. After all, in this impetuous market, it is really not easy to make a game that makes people smile.