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To be honest, when I saw the name "Wushuang Zhan", my first reaction was "another one that is enjoying the popularity of the legend". But since it was produced by Shenzhen True Love Technology and its reputation in the industry is pretty solid, I downloaded it out of nostalgia. From playing mobile games in the Saipan era to now, I am actually very wary of the word "feelings". Many so-called classic reproductions are just re-skinned to cheat people. But after playing this game for two weeks, I decided to seriously write a review for your reference.
Picture and sound effects
I'm not saying it's bad, the painting style of this game does inherit the rough and passionate style of Legend of the past. The colors are bright, and the character modeling is not exquisite, but it is better in that the movements are smooth, and the fighting special effects will not fill the screen with light pollution. Especially the Shabak map, the texture of the city walls and the shapes of wild monsters, you can see the shadow of the old legend at a glance, which can add some emotional points. In terms of sound effects, the impact of swinging weapons and releasing skills is well done. The muffled "dong-dong" sound when killing monsters reminds me of the days when I stayed up late at the Internet cafe to kill monsters. However, the background music is a bit monotonous and can easily get boring after being played for a long time. It is recommended to turn it off and listen to your own songs.
Game experience
The core three-professional system - the Tao of War, each profession has a clear positioning: a warrior can carry damage in close combat, a mage can deal damage with a kite, and a Taoist priest can assist in summoning. This is much better than those "all-round" professions that have been modified by magic. At least positioning and coordination still require thinking. I chose a warrior, and the initial leveling up was neither fast nor slow, but when I reached level 30 and started fighting in the sand city, it was a scene I hadn't seen in a long time. In the cross-server BOSS battle, a bunch of people gathered around a boss to throw skills, and finally grabbed it with hand speed. The tension and adrenaline surge really made it feel like a legend back then. In terms of PVE, the resource copy and artifact special ring systems are very detailed and not mindless. For example, the synthesis of special rings requires different materials and requires planning of physical distribution. For an old player like me who likes to study builds, it is not too confusing.
Advantages and Disadvantages
Advantages: First, it is fast-paced, does not delay the plot, and kills monsters directly, which is suitable for fragmented time. The second is free PK. The penalty for not having a red name is too heavy, and it is quite exciting to compete in the wild or have a vendetta. Third, the charging mode is actually marked 0? I confirmed that there is indeed no monthly card or compulsory consumption, only some appearance and acceleration props. This is quite rare in today's mobile game market, and it is not compulsory.
Disadvantages: First, the automatic path-finding system is too "intelligent". Sometimes the idle map will get stuck on tree roots or stones, but manual operation is more stable. Second, the server occasionally freezes, especially during the peak period of the Sand Castle War, and the delay is obvious. I hope it can be optimized. Third, the content in the later period is a bit monotonous. After reaching the full level, there are not many new ways to play except PK and dungeons. You may need to wait for subsequent updates.
personal feelings
To be honest, as a 30-year-old veteran player, my experience with this game is "affectionate but not new". It does restore the classics, but the innovations only stay on the surface, such as special effects and simplified operations. If you are looking for pure nostalgia and want to get back to the feeling of hacking legends all night long in an Internet cafe, then "Wushuang Slash" is worth a try; if you are looking for graphic innovation or subversive gameplay, you may be disappointed. But in this era where fast-food games are rampant, I am very satisfied that there is still such a legendary mobile game that can be played without spending money, or even to death. After all, for some things, newer is not better. We are getting old, but the passion is still there. 😌