图片
To be honest, few people probably remember this game now. The developer was Qingdao Feiming Interactive Entertainment, which was considered one of the first small teams in China to make mobile games. The game is free, with no in-app purchases, and is purely based on hard-core gameplay. You drag the small balls together, and the ones of the same color will begbengbengbeng into larger and more advanced balls. The bigger the merrier, but the operating space is limited, and the pile will be scattered with a slight slip of the hand. The rhythm will test your patience.
Looking back now, the screen is just a few round lumps, without even a single particle effect, but at that time I could study for an entire evening on my Nokia 5320. Unlike today's mobile games, where you can easily draw cards and earn gold, you'll get a bunch of red dots when you open it. The pure "synthesize-get bigger-resynthesize" cycle of "Maruko-sama" is the most stress-relieving, a bit like the ancestor of 2048 and Ball Wars.
It's not a bad thing, but if you can accept the retro style and miss the clean experience of putting down your phone to stop and pick it up to play directly, this game is worth a try. I don't know if there is still a way to download the original version, but the sound effect of bengbengbeng can still be heard in my head.
Has anyone played this game before? Come out and let me know that I'm not the only one who misses this egg yolk meatball 😂