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To be honest, I have been playing since the Saipan era and have seen too many ups and downs of mobile games. Back then, I could have a lot of fun playing pixel block fighters like "Air Battle" on Nokia N95. Now when I see the screen of "Air Battle", I feel a little emotional - technology has improved, but good games are hard to find😌
Let's talk about the picture first. Not to brag, the 3D expression of this game on mobile phones is indeed movie-level. The clouds, light and shadow, explosion special effects, especially the missile tail flames, feel a bit like playing "Ace Combat" in the past. Although it is not as good as the console masterpieces, it is considered to be in the first echelon on the mobile side. Especially the fighter jet modeling, the details are very good, the canopy reflection and the aircraft emblem painting are clear, military fans should like it.
In terms of operation, it is really fast to get started. The touch screen slides to control the direction, and the virtual joystick cooperates with automatic locking. You can pull it up to fight several enemy aircraft in three minutes. But to be honest, there is a problem with this simplification: advanced players may find it too "automatic". For example, some people like to manually fine-tune the fighting angle. I think it's well balanced, novices can enjoy it, and veterans can widen the gap by predicting their movements.
The amount of content is the highlight. In addition to common PVE missions, there are also modes such as ground base destruction and resource competition, which are more interesting than simply flying. What surprises me the most is the team system - it's not a perfunctory design like "add a guild to check in", but it actually has friendly cooperation, tactical markers, and friendly matches. Yesterday, I cooperated with some teammates to intercept, and my teammates shouted on the radio "Turn left, I'm biting my tail." I instantly dreamed back to the night in my college dormitory playing "War Thunder"😭
Of course there are disadvantages. The first is the matching mechanism. Sometimes I encounter a krypton guy with a crushing level in three consecutive games (although the game is free, skins and advanced equipment cost money or krypton), and the frustration is obvious. Second, some models are poorly optimized. When I play on an old mobile phone, frames occasionally drop, and during intense team battles, the game directly changes to a slideshow. There are also the requirements for the 5.0 operating platform, emmm, I'm afraid Saipan will miss it.
Finally, let's talk about the developer Hunan Wall's information. This company used to make RPGs, and it was quite a surprise to suddenly come up with an air combat game. As a free game, there are no annoying pop-ups, which is a good idea. But be wary of subsequent updates - many mobile games offer benefits in public beta, and they start acting like monsters when users get fat. I hope they stay true to their original intentions and don't let players down.
Overall, if you are into military control or looking for a refreshing air combat mobile game, this is worth a try. But don't expect it to surpass the epic feeling of "Ace Combat". It is more like a fast food-it can fill your stomach and occasionally taste a bit of the arcade. ✈️😌