
Hello friends, I am the editor of Qitan~ Recently in the "Cash Mission" section, I have seen many friends discussing the anime card placement mobile game "Save the Universe". Today I am here to share with you a set of practical strategies, especially tips on lineup matching, so that you can easily post pictures even for free! 😊
Let's talk about the core mechanics of the game first. The game is divided into four lineup attributes: Fire, Flowing Water, Wind and Thunder, and Vampire. There is a restraint relationship between the attributes. For example, Fire restrains Wind and Thunder, Flowing Water restrains Fire, etc. Many novices focus on the main characters such as Tanjiro and Nezuko as soon as they start, but they find that they are always stuck in the later levels. In fact, the essence of this game is - don't blindly pursue high-rarity characters, but make use of the "marginal characters" in the special plot copies! 🎯
For example, in the hidden plot of Chapter 2, there is a supporting character named "Murata" (that is, the miscellaneous fish who is often beaten away). His skill is "escape" - each round there is a probability that an enemy on the opposite side will lose the opportunity to act. At first glance, it seems useless, but if you put him in the front row as cannon fodder, and cooperate with a recovery character with fluid attributes (such as Butterfly Ninja's sister? No, it's Kurika Rakanahu), you can form a "death flow" routine: Murata attracts firepower first, triggers the passive, and the opposite output position is punished, and then your main C slowly harvests. This routine is especially effective in chapters 11 to 15 of the main storyline in the mid-term! 😎
For another example, there is a swordsmith character named "Steel Mound Hotaru" in the fire attribute. His anger skill "Forging Knife Rescue" can add a layer of shield to the entire team, but his own defense is extremely low. Many people think it is useless. In fact, when fighting against vampire-type bosses, letting him be sent first is equivalent to giving the whole team a shield in vain, and it can also trigger the bonds of certain characters to increase damage. Proper use of these "tool men" can allow your main output to survive for several more rounds! 💪
Regarding the lineup, the editor recommends a combination for civilians: use Tanjiro (agni) in the front row to main T, a "Zenitsu Zenitsu" (wind thunder) in the middle row for explosive attack, and a "Nezuko" (vampire) nanny in the back row, and then pair it with two tool men - such as the aforementioned Murata and Steel Mound Hotaru, or use the poison damage of "Tamasai" (vampire) to touch up. This lineup does not require money, all characters can play a role in the plot, and the attributes are comprehensive, and the restraint relationship can be switched flexibly. By the way, here's another tip: after clearing the main story of each chapter, remember to go back and brush the copy of “Scroll of Memories”. The exclusive equipment dropped there will earn 30% more than the regular levels. Especially if you get the set attributes for the tool man, it's extremely cost-effective! 🌟
Finally, a reminder that the game is updated frequently. The new version 5.0 also adds a "bond resonance" system. Putting tools with the same attributes into battle can activate additional attribute bonuses. For example, when Murata and Hotaru Steelzuka play at the same time, triggering the "Alliance of the Weak" bond, the evasion rate of all members will increase by 8%. This is the key to a comeback! Come and give it a try. If you have any questions, please leave them in the comment area. The editor will reply to them one by one~ 😄