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Let me make a conclusion first: this game can be played with 0 krypton and you can enjoy it, but if you want to avoid detours, the allocation of resources in the first 7 days is the key. From the first day of land reclamation to the seventh day when the mythical beasts were formed, I reviewed the data income and operation sequence of each stage, and went straight to the practical information.
Day 1: Don't touch any pet-drawing activities before level 40
When entering the game, first follow the main storyline. Levels 1-30 take about 20 minutes. Note that the "Egg Hatching System" will be unlocked at level 30, but don't rush to hatch it at this time. The reason is simple: the elementary eggs given out on the first day have only a 5% mutation probability, but when you reach level 50, mid-to-high-level hatching coupons will be given out every day, and the mutation probability can reach more than 15%. 🎯The correct operation is: after the main line reaches level 35, use all your physical strength to brush the "Spiritual Stone Mine" (the highest experience), and when you reach level 40, immediately form a team to brush the "Monster Invasion" to get the first pass equipment. The first day's goal: level 40 + full body blue equipment + save 5 intermediate hatching coupons.
Day 2: Optimal numerical solution to spiritual beast pairings
Focus on the egg hatching mechanism. In the game, matching pets does not look at qualifications, but only at the "growth value range". For example: when two pets with a growth value of 2900-3200 are combined, they will definitely inherit the range of more than 2900, and a random wash will cost 500 ingots. 💡My actual measurement data: When combining two "Flame Tigers" with a growth value of 3100, the probability of obtaining a growth value of 3300 is 68%, while the combination of 2900+3100 is only 22%. So don't mess around with each other in the first two days, give priority to catching two pets of the same kind, and use the "Qualification Pill" to feed the growth value to 3000+ before combining them. Beginning on the third day, you must keep the "Sacred Beast Egg" fragments, and 60 fragments can be directly synthesized (mutations must occur), which is three times more cost-effective than betting on the hatching pool.
Day 4: Calculation of Equipment Building Income
Many guides tell you to strengthen without thinking, but here is a hidden formula: every time the equipment is strengthened by +1, its attributes will increase by 3%, but if it fails, it will drop the level. It is recommended to use "ordinary strengthening stones" for the first five levels (success rate 90%), and "advanced strengthening stones" for levels 5-8 (success rate 70%). I did some calculations: spend 30% more resources on high-grade stones, and save an average of 4 strengthened protection charms per piece of equipment. The most important thing: the level 30 green equipment acquired on the first day cannot be decomposed, and the transformation stone can be disassembled into "enchanting materials". The enchanting income in the later period is 200% higher than selling it directly.
Day 6: Social teaming efficiency doubled
There is an experience bonus for team building in this game, with up to five people stacking up to 20%. But many people don't know that "teaming up with the same profession" has 5% extra damage. ⭐Actual measurement: With three nannies + two outputs, it is 11 seconds faster than a team with five outputs to clear the dungeon (67 seconds vs. 78 seconds). Recommended fixed team configuration: one milk, one magic (group damage) + three physical (point kill), all pets have "combination" skills. Day Seven: The Awakening of the Divine Beast requires card levels
When you create your first divine beast, don't be in a hurry to awaken it. The "Soul of the Divine Beast" is consumed when awakening, and each level of awakening requires character level +5. For example: a character at level 70 can only awaken to level 15, but if you awaken at level 71, you can reach level 16 in one go. Therefore, it is best to upgrade to level 71 first, and then go for Awakening, which can save 20% of soul stones.
Finally, let's add some data for comparison: The 0 Krypton party followed this process, and its combat strength stabilized at around 85,000 on the seventh day, which was 12,000 higher than the monthly card party that was just playing around. Now I have begun to study the impact of "critical hit rate threshold" on damage, and will publish a detailed income table later. 🛠️
(Attachment: Daily must-do list - increase physical strength to reach the upper limit of "experience book", only do gang tasks above "five stars", and prioritize selling "enhanced protective talismans" and "mutated eggs" when setting up stalls, both of which are always out of stock.)