
Let's talk about the competition first. The status of shooters in this version is really a roller coaster. The big shooting system has been almost cut off. The jungle core and the two sides are back. Like the Chongqing Wolves' Zhu Bajie and Nakolulu rhythm flow, the early counter-wild snowball efficiency is too high. However, watching the game comes back to watch the game. In the past two days of game shortage, my brother took advantage of "Great Zhou Kingdoms". At first, I thought it was an antique strategy game, but after playing it, I found that the depth of micro-management of this game is comparable to the BP game in the field.
If you think about it, the conflicts among the nations are like the pinnacle game of King of Glory. Each prince has a different hero position. If you choose Emperor Zhou to start the game, he will be the "super soldier" in the later stage. In the early stage, he will be used as a cash machine by various princes, but if you run it well, you can really return as the king. I tried the "Liyue Expedition" mode, starting with three vassal countries, and ended up playing "stealing the country with a line". While farming to expand the economy, I sent spies to neighboring countries to cause civil strife. In the end, the three coalition forces attacked me, and I just relied on terrain defense to drag down their economies. The feeling of turning against the wind is as good as watching AG super play and destroy opponents on high ground.
Moreover, the version updates of this game are also very particular. The developer Daqimao Network will adjust the policy tree and family characteristics every month, just like the balance adjustment of the competition version. The latest major update strengthened the "Legalist" school, and the c-position reform policy was too explosive. Last week, I tried Shang Yang's reform stream against AI. I paid a huge cultural price in the early stage, but after 60 rounds, it was crushed by technology. Isn't this the "scientific research lineup" on the field? It's better than playing shooter every day and getting caught by King Lanling, right?
Of course, there are shortcomings, such as the AI's decision-making that occasionally makes low-level mistakes, but considering the complexity of stand-alone strategy games, it is much more reasonable than the "tactical genius" man-machine in some PC games. Those who are interested in strategy and gaming can really give it a try. If you can understand the line switching operations in KPL, it shouldn't be difficult to get started with this game, because it is essentially all about resource replacement and timing.
Finally, remember to turn on the music when playing. The ancient soundtrack + sand table deduction really makes you feel like commanding the coalition of princes. If you are playing, you can reply and let me know which one you like best to start with. I am going to try Chu Kingdom in the second game to see if I can reproduce the script of "Aspiring to the Central Plains" 🏆