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I still remember the days when I was in high school, hiding under the covers and playing "Monster Hunter P3" on PSP. In order to swipe a fire dragon, I worked until two o'clock in the morning. My fingers were numb when I pressed it, but I felt so good! Now I see "Dragon Hunter", a 3D immortal cultivation idle mobile game. To be honest, I was a little confused at first sight - the picture is too dazzling, right? Back then, on handheld consoles, we were still amazed by the 256-color pixel graphics😭
However, after playing it carefully, I found that many places still let me, an old player, find the taste of the past. For example, the "first-time charge will give you Nezha Ao Bing", which reminded me of my obsession with playing "Pokemon" mythical beasts on the NDS back then - I could reload files all day long just to catch a shiny one. Although you can get it now by recharging, it lacks the excitement of "fighting for character", but it saves time, which is quite user-friendly for an office worker like me.
Speaking of comparison, the biggest difference is "feel" and "rhythm". When I played "Golden Sun" on the GBA, I relied entirely on pressing buttons to release skills. The left and right hands didn't coordinate well, and even my moves were stuck. Although the current 3D impact of "Dragon Hunter" is not as good as that of console masterpieces, it is much better than those 2D touch replicas. At least it has a sense of "punch to flesh" reality. Moreover, the AFK system allows me to upgrade while still fishing at work. Unlike when I played the PSP version of "Phantasy Star OL" before, I had to keep an eye on the screen to fight monsters, otherwise my equipment would be taken away 😂
However, I have to complain that the modern replica's krypton gold system is really “too advanced”. VIPs will receive the incarnation of Suzaku, which in those days was a top-notch general that could only be obtained by clearing the hidden maze! Although free players can enjoy it slowly, it always feels like it lacks a sense of purity of "heroes don't ask where they come from". Fortunately, the culture of cultivating immortals in "Dragon Hunter" is quite convincing. The scene of flying and escaping reminds me of the freedom of running around in the PSP "Grand Theft Auto" - although that game is not considered cultivating immortals, the exhilarating feeling of "going to the sky and entering the earth" is the same.
Overall, this game allows me, a nostalgic person, to realize the "reappearance of handheld feelings". Although the mobile phone screen lacks the solid weight of a handheld device, taking out the mobile phone to swipe it anytime and anywhere is like carrying youth in your pocket. Guys, have you ever found a similar feeling on your mobile phone? Welcome to chat~🤙