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To be honest, I rarely take the initiative to recommend new games on forums. After all, I have been playing all the way since the Symbian era. I have never seen any genre, and I have stepped on more pitfalls than I have eaten. But yesterday I was bored and played this "Box Office Seller". I played it until three o'clock in the morning. I don't want to brag about it. This game is really interesting😌.
Let's talk about gameplay first. The core is to simulate running a film company, starting from scratch as a director and producer, choosing scripts, recruiting stars, making movies, hitting the box office, and winning Oscars. It sounds similar to those business games about opening restaurants and hospitals, but in actual play, the details are quite solid. Choosing a script is not a simple matter of "adding and subtracting attributes." Scripts have different themes and era backgrounds, such as science fiction, comedy, and literature. Each script needs to be matched with directors and actors of different styles to be effective. The actor development system is also very carefully polished. It is not just about stacking numbers, but also about cultivating acting skills, popularity, and box office appeal. It can even arrange for them to appear in variety shows and receive endorsements, which is a bit like a light idol development. Collecting stars is a bit of a relief. There are hundreds of fictional stars with funny names and images, which will make veteran players smile knowingly.
The painting style is cartoony, but the UI design and operation logic are mature and not childish. The music is also decent and doesn't feel cheap. The most important thing is that advertising and in-app purchases are handled relatively restrained. I played for a day without being forced to play ads. The in-app purchases are mainly to speed up development and draw stars, but it is completely playable with zero krypton, and a lot of resources are given out every day. Compared with many mobile games nowadays that want to stick the "recharge" on your face, this game is considered a conscience.
Of course there are drawbacks. After the plot advanced to the middle stage, it became increasingly difficult to hit the box office. It was necessary to repeatedly SL (archive and load) to refresh the best schedule and publicity strategy, which was a bit annoying. In addition, there are currently few types of scripts, and it is easy to get bored after playing for a long time. I hope that more realistic scripts can be updated in the future, such as filming an epidemic theme or a shady story about the hidden rules of the film industry? Haha, I'm just talking nonsense.
In short, if you are an experienced business simulation player, or have some interest in the entertainment industry or film production, you can give it a try. This game doesn't have the halo of a big company or explosive announcements, but it's better at being steady and has emotional bonuses. After all, who of our generation didn't dream of being a director and making his own movies when he was a kid? 🎬