
Don't rush to copy the homework. In this issue, I will directly dismantle the underlying numerical logic of the game. After reading it, you will understand why my lineup can win by 20%. After three days of actual testing and hundreds of sets of data recorded, the conclusion is simple: this game is not a mindless game of stacking combat power. The five elements of restraint and positional gains are the hard currency.
Let's talk about the basic formula first. Attack and defense are not simple addition and subtraction. Actual measurements are closer to a multiplicative model: actual damage = attack power x (1 - defense damage reduction rate) x racial coefficient x formation bonus x critical hit coefficient. I fitted a curve for the defense damage reduction rate: damage reduction rate = defense / (defense + 2000). Low defense has high benefits, and high defense has diminishing margins. So don't pile up one resistance, the balanced benefits will be greater.
The five elements restraint coefficient is the key. I measured the mutual complementation between metal, wood, water, fire, and earth. The normal attack suppression multiplier is about 1.15 to 1.2, and the skill suppression can reach 1.3. But note that this coefficient is multiplied into the final damage, so even if a defeated hero has a higher combat power, it may be defeated in a second in actual combat. The optimal strategy is: the main output ensures that there are at least two five elements in the team that can restrain the opponent's main T. For example, if the opponent's wood element is in the front row, you can use the fire element shooter and the fire element mage to get the full restraint bonus.
In terms of formation selection, many people choose to add attacks without thinking, but the actual measured formation benefits are linked to the position. For example, the "Tiangang Formation" adds 15% health but only to the front row, while the "Earth Evil Formation" adds 10% critical hit to the back row. Calculate here: If the main output critical hit rate has reached 50%, the actual output of the 10% critical hit increase of the Earth Demon Formation is the increment of (1+critical hit rate The Tiangang Formation adds 15% life to the front row. If the front row can carry one more round of skills, the output space will be larger. According to my model, the comprehensive income of Tiangang Formation is higher when pushing the map, and the Arena can be replaced with Earth Fiend.
Positioning is not random. The hatred mechanism in the game: the middle position in the front row has the highest probability of being targeted by fire, followed by the two sides, and the back row is almost never hit by normal attacks. Therefore, the optimal position is: the main T is placed in the middle front row, the two deputy Ts are placed on both sides, the main output is placed in the middle of the back row (it takes advantage of the formation bonus and is safe at the same time), and the auxiliary is placed on both sides of the back row. In addition, there is a hidden bonus to the Five Elements Interaction: if adjacent units in the same row have the Five Elements Interaction, they will receive an additional 5% damage reduction. Although this value is not high, it is better than stability. It is recommended to use wood to make fire, and let the fire output and wood auxiliary stations be combined.
Finally, let's talk about resource allocation. Which one should be upgraded first, the protagonist or the hero? I have calculated that the protagonist's all attribute growth is about 15% higher than that of the hero every time he levels up, but the training cost is also high. It is recommended to focus resources on the protagonist in the early and mid-term (the protagonist's skills can also switch the five elements), and then add heroes in the later stage. Hero training order: Prioritize upgrading a core to output to the highest level, and then consider deputy C and tanks, because the core of tower defense relies on killing key units on the opposite side to break the formation.
In human terms: don't be superstitious about combat power, don't mix the five elements randomly, promote the protagonist in the early and mid-term, position to attract hatred, and choose Tiangang according to the diagram for formation. The data doesn't lie. If you follow this guide, the efficiency of image promotion can be increased by more than 20%. If you have any questions, dump the data in the comment section, and I'll help you calculate it. 😏