图片
As a senior 2D otaku, my first criterion when choosing a game is always the painting style and voice acting! The vertical graphics are beautiful, and even if the gameplay sucks, I can still lick the screen and play call games to the end of the world👌 But when it comes to games with good graphics and bad gameplay, I have a lot of say - for example, in a previous gacha game with "top painters + luxury voice actors", the vertical graphics were so beautiful that I called my wife on the spot, but the combat system was just one-click skipping, numerical crushing, and I didn't even bother to do a skill animation. I was so angry that I was reincarnated on the spot to play "Thousand Years Across"! (╯°□°)╯︵ ┻━┻
But this game made me a little confused at first: NetEase style? No, no, no, it has that kind of Chinese-style two-dimensional feeling, the map is super large, and the city modeling is so detailed that you can count the tiles on the roof! Moreover, each hero's vertical painting comes with its own bonding story and treasure special effects. For example, if Zhuge Liang wears the "Bagua Array", the vertical painting will have an additional halo special effect. It was so cool that I took a screenshot on the spot and used it as a wallpaper! (๑•̀ㅂ•́)و✧
The most surprising thing is that this game is neither boring nor boring! Although I usually find strategic combat to be extremely complicated, its intelligent multi-unit marching system allows a handicap like me to feel like "strategizing" - automatic path finding and automatic formation. I just need to lie down and watch several troops outflank the enemy. It's more fun than watching a TV series! Moreover, the plot text has its own secondary themes. For example, a certain military commander's line is "I am the man of destiny, how can a mere soldier stop me?", combined with the BGM, it made me have a recurrence of my secondary disease! 🔥
Although the real-time national war sounds very hard-core, as a housekeeper, what I focus on is its painting style and development details! The treasure bonding system can unlock hidden paintings and plots. For example, if you collect the "Qinglong Yanyue Sword + Red Rabbit Horse", Guan Yu's portrait will turn into the "Martial Saint Awakening" form, with dragon shadow special effects behind it! This kind of design makes vertical painting collectors like me crazy, and even in order to gain friendship, I began to study the "internal affairs gameplay" that I once dismissed... (It turned out that developing cities can also trigger hidden events. For example, a resident will mention "there is a shrine in the next city, and there is a fox fairy living in it" in the dialogue!)
In short, if you are fed up with those games with "picturesque graphics and lousy gameplay", I highly recommend giving "Across Thousand Years" a try! It's free anyway, and you can make a lot of money by licking the vertical painting! (๑´ㅂ`๑) As for the combat system? It doesn't exist. I just want to see my wife (crossed out) and her handsome face when the heroes fight! 🌚