
I still remember that summer more than ten years ago, I was sitting on the upper bunk of my dormitory, holding a GBA SP, and in the dim light of the screen, the pixel dragons from "Swallowing the World" were rampaging through the village. At that time, I felt that swallowing the entire map was the ultimate pleasure. Now when I turn on my phone and see the flame special effects and 3D scenes of "The Hungry Dragon", my youth is really back! 😭
Although there was no such a pure "devour and destroy" dragon training game on the handheld back then, the phoenix incarnation and the collection of hundreds of dragons in "Hungry Dragon" reminded me of my persistence in playing the fire dragon material of "Monster Hunter" on the PSP. The original handheld game was limited in functionality, with simple map scenes and only a few types of monsters. However, in the remastered version of the mobile game, villages, forests, and caves all have explosive destruction animations. There are a dazzling variety of dragons, and the operation is much smoother than the GBA. Touching the screen can make the dragon destroy a castle, which is much more fun than using the cross key to click.
The only thing missing is the hot handheld casing and the clicking sound of cassette insertion and removal. But watching the phoenix reborn in the fire on the mobile phone, I suddenly felt that youth is just changing from one screen to another, and we are still dreaming of swallowing up the world. 🦖