
To be honest, for an old player like me who has been playing "Deep Sea Fishing" with N-Gage every day since the Saipan era, when I saw the words "Three Kingdoms", my first reaction was "another skin-changing draw card". But when I saw 0.1 and got a pair of 20-star generals, I thought it would be idle to download it and check it out. It doesn't cost any money anyway. As a result, I played for three days, and I felt quite complicated, so I still wanted to come up and have a chat.
Let's talk about the first impression first. The graphics are not stunning, but the colors are pleasing to the eye, and the vertical drawing style of the generals is a bit like early browser games, which is quite friendly to me. After all, many Three Kingdoms mobile games now are very glossy, with fancy interfaces, and it takes a long time to find where the main city is. The UI of this game is straightforward and straightforward. The battle mode is vertical and the game automatically hangs up. Skills can be released with just a few finger taps. It is suitable for fishing when swiping back and forth.
What attracts me most is the benefits. The 20-star general given at the beginning is really not a lie, just two full stars. Whether it's Lu Bu or Zhao Yun, with a sword and a minion with full attributes, it's very satisfying to push the map in the early stage. This feeling of "peaking right from the start" is simply a pre-holiday red envelope for many Zero Krypton Party members. In addition to unlimited card drawing, I tried it, and it did keep drawing. Repeated generals can be synthesized and upgraded, instead of having to buy rare cards for several months like some game cards. I'm not bragging, this mechanism makes the lineup very free. I'll change the five tigers today, and the five generals tomorrow, and I'll have fun.
But veteran players know that free games come with a price. I've been playing for three days, and I feel like my stamina is a bit weak right now. In the middle stage, around level 120 of the main line, the enemy attributes begin to skyrocket, and the 20 Star God Generals begin to lose their strength. At this time, the system began to push various limited-time gift packages and battle orders, and the "inducement" bit of the 0.1 head charge was very conspicuous. But to be honest, buying something for 0.1 yuan is not a purchase. I bought one and gave it advanced materials. It is really useful. But in the long run, if there is no continuous investment, the development speed will be significantly slower. Fortunately, the AFK system provides quite a lot of experience and resources. You can go online and collect food for a few minutes every day, which is more comfortable than some "Liver Games" where you log in more than a dozen times a day.
Personally, I feel that the positioning of this game is very clear: it is for players who want to play in their spare time but don't want to delve into complex systems. If you are looking for hardcore competition or social national war, it may not be suitable; but if you are like me and just want to lie down after work, watch the generals fight automatically, and occasionally use your hands to perform big moves, then the casual rhythm of "Fighting Three Kingdoms" is quite suitable for your appetite.
Oh, by the way, the developer is Miru Games. It seems that it used to specialize in this kind of "server dominance" oriented products. Cost control is very tight. The server fluency is currently good and no crashes have been encountered. Charging mode 0? In fact, there are in-app purchases, but "0" should refer to the free download and the minimum purchase price of 0.1. A knowledgeable brother will understand it at a glance.
To sum up: As a Three Kingdoms idle card that focuses on "zero-threshold fun", it gives generous gifts and the early experience is excellent; in the later stage, it requires a Buddhist mentality or a small investment. I don't want to brag about it, but I give it 7 points. It's suitable for those who are nostalgic for the Three Kingdoms but don't want to suffer from tenosynovitis.
One final word of emotion: From the Java version of Three Kingdoms on Nokia to the unlimited card drawing on mobile phones today, the games have changed, but the love of the Three Kingdoms for us people has really not changed. Today's children may not know that we were able to read all the cheats for a single level of "Three Kingdoms", but now we can directly give them to the generals, which is quite good😄