
Hello everyone, I am your game reviewer. Today I don't want to talk about Amway games directly, but I want to talk about my own scoring standards. By the way, I will use the Three Kingdoms strategy mobile game "Siege of the City" as an example to see how many points it can get under my system 🎮
Let me start with my rating dimensions, which are mainly four: graphics, gameplay, monetization, and social interaction. Each dimension has a full score of 10 points, and the final score is obtained after comprehensive weighting, and then a recommended value is given based on the advantages and disadvantages. I will try my best to put aside personal preferences and rely on objective experience.
Screen: 6.5/10
"Siege the City" is an old game from around 2013. The graphics are definitely not exquisite today. The maps, cities, and general avatars all have a clear pixel feel and a sense of age in the UI. But its art style follows a realistic route, and the atmosphere of the Three Kingdoms is created quite well, especially when a large number of troops gathered under the city during the national war, and the light spots on the mini-map flickered, giving it the feeling of thousands of troops. If you have strict requirements on picture quality, this item may not meet the standard, but if you play for emotion and strategy, this picture will be tasteful to veteran players.
Gameplay: 8/10
The core gameplay is real-time national war, 24 hours a day. You choose a country and follow the large army to conquer the city. The captured city can be idle to collect taxes and upgrade buildings. The strategy is in-depth online: the combination of generals, restraint of arms, timing of city attack and defense, and diplomacy between alliances are all important. The most exciting thing is the cross-server national war every night, with hundreds of people scheduling online at the same time. The feeling of sand table deduction is very good. The disadvantage is that it is easy to fall into the repetitive feeling of "daily harvesting" in the later stage, and it is a bit difficult for new players to get started. They need to study and defeat several battles before they can get started.
Krypton Gold: 7/10 (The higher the score, the less expensive it is? In fact, my dimension is "Krypton Gold Friendliness". A high score means it is friendly to free players)
"Siege the City" is a free download + in-app purchase model. To be honest, players who spend money do have advantages, such as quickly upgrading buildings and drawing high-quality generals. But if you don't spend money and save resources by completing tasks and fighting national wars every day, you can continue playing slowly, but the progress will be much slower. What's more conscientious is that the high-level equipment and skill books in the game can be obtained through long-term accumulation, rather than being bought out completely. Moreover, national war depends more on collective cooperation, and one person's krypton gold has limited effect on a battlefield of 100 people. I give it 7 points on this point, which is considered to be a decent level of domestic strategy mobile games.
Social: 8/10
The core of this kind of national war game is social interaction. When you join an alliance, it's basically half an online game experience. Voice, text, diplomacy, offensive and defensive command, people in the alliance will meet every day like half colleagues. The best thing is the confrontation with players from other countries. Hatred and friendship come quickly. If you lose, you will call for revenge. If you win, you will brag together. If you are a community player, you will be very happy here; but if you are a stand-alone player, you may only experience half of the content.
Overall rating: 7.5/10
According to my weighting (40% gameplay, 30% social conversation, 20% money, and 10% graphics), "Siege" finally scored 7.5. Its advantages are the passionate national war, in-depth strategy, and high social stickiness; its disadvantages are the old graphics, the gap between krypton and gold, and the single gameplay in the later stage. It is suitable for veterans who like the Three Kingdoms theme, are willing to spend time studying strategies, and like collective action. It is not suitable for graphically obsessed, impatient, or purely single-player players.
Finally, I want to say that the scoring criteria are actually very subjective, and everyone has different weights in their mind. For example, if you particularly care about the graphics, then this game may only be worth 5 points; but if you value gameplay and social interaction, it may be a masterpiece with 8.5 points. So my rating is just a reference. The important thing is that you try it yourself and see if the National War scene can make your blood boil 🏯🔥
Okay, the evaluation bacteria is offline. Welcome everyone to talk about your scoring standards in the comment area, or your opinions on "Siege the City" ~