
After playing "My Own Girl" for two weeks, I basically turned numerical logic upside down. On the surface, this game is a beauty and outfit simulator, but in fact, its core is a deeply hidden resource allocation system. If you just click and buy blindly, it is easy to get stuck or waste gold coins. Here is a direct conclusion: all operations can be quantified as "refinement/action benefit ratio", and mastering this ratio can push you all the way.
Let's talk about the most core value first – skin smoothness. Every time you deal with acne, blackheads, or closed lips in the game, the smoothness will increase, but the effects of different tools vary greatly. The acne needle takes 1 second to increase the smoothness by 10 points and has a short cooling time; the blackhead extraction with tweezers takes 2 seconds and increases the smoothness by 25 points, but it will cause "pain" and stiffness for 0.5 seconds. According to actual measurement, in a unit time of 1 minute, the profit from purely using acne needles is 10×60/1.2=500 points (taking into account the click delay), and the profit from purely using tweezers is 25×30=750 points. Therefore, use tweezers first and wait until the skin smoothness reaches 800 or above before turning on the acne needle - because tweezers tend to fail when the smoothness is high (the probability formula is: failure rate = (current smoothness - 500)/500 × 30%, and the failure rate is as high as 18% at 800, which is not worth the gain).
Let's talk about the makeup part. The adhesion of liquid foundation depends on the "pore hiding rate" and "smooth base". My optimal order is: first exfoliate 3 times (consuming 20 energy each time, improve the base smoothness by 15 points), then do pore shrinking once (consuming 50 energy, increase pore hiding by 30 points), and finally apply foundation (consuming 100 energy, basic fit = smooth base × 0.4 + pore concealment × 0.6). According to actual tests, this process has a 23% higher final fit than applying foundation first and then applying base makeup, which saves nearly 40% of effort.
Then there's the outfit scoring system. Each piece of clothing in the game has five hidden attributes: elegant, sweet, gorgeous, casual, and sexy. However, only two of them are required to reach the standard when passing the level, and the other three will affect the total score as hidden coefficients. The optimal strategy is: first look at the keywords in the level description. For example, for "dinner party", focus on elegance + magnificence (40% weight each). The other three items only need to be no less than 20 points. The excess will attenuate the income by 0.3 times. I have calculated the extreme configuration: stack two items to 800 points, and the other three items to 200 points each, the total score = 800 × 0.4 + 800 × 0.4 + 200 × 0.3 × 3 = 640 + 180 = 820; if 400 points are distributed equally for each item, the total score = 400 × 0.4 × 2 + 400 × 0.3 × 3 = 320 + 360 = 680, a difference of 21%. So don't go with the balanced flow.
Finally, let's talk about how resources are spent. Gold coins can only buy three things: "Flawless Essence" from the limited pool (because the price/performance ratio is 2.7 times that of other props), "Diamond Makeup Brush" that is limited to weekly purchases (drop rate +15%), and stamina potion - only bought during the double drop event every weekend. Diamonds are determined not to draw clothing gacha, because the average cost of drawing a gacha is equivalent to 12 diamonds for 0.4 attribute points, while going directly to the store to buy the attribute book is 8 diamonds for 1 attribute point, which is more than twice the efficiency difference.
Summary: The core of this game is a resource allocation optimization problem. Remember to give priority to tweezers, apply foundation before foundation, avoid rain and dew when wearing two items, and only buy attribute books for diamonds. According to this plan, I have currently completed Chapter 15 with three stars, and the total cost is less than 188 yuan. Zero Kryptonians can also play very comfortably by referring to this framework. If you have any questions about the numerical values, you can leave a message and I will show you the calculations in Excel. 😎