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Hello everyone, I am A Xing, a strategy maniac who only recognizes data. Recently, many novices are asking which general they should train. Today I will take three classic generals - Sun Quan, Cao Cao, and Liu Bei, and make a hard-core comparison from the three dimensions of income model, identity adaptability, and operating threshold. I guarantee that you will know how to choose after reading it.
Let's talk about Sun Quan first, known as the king of duels. His check and balance skills can change cards every round. The theoretical benefit is the improvement of the quality of the cards in his hand. Calculated based on probability, if one blood is exchanged for three cards, approximately 1.2 more useful cards can be drawn (based on the standard deck accounting for 40% of attack cards). The advantage is that it can be played by any identity, the anti-thief can be used as the core output, and the protagonist can stably check cards. The disadvantages are that it is fragile, easy to collapse when hit, and it relies on the upper hand limit. In the actual eighth game of the army, Lord Sun Quan's winning rate is about 52%, but his ability to single out in the later stages is top-notch, making him suitable for players who like to operate and operate.
Then there is Cao Cao, the guardian + traitor, the representative who sells blood. The traitor is equivalent to drawing a card every time he receives damage (and can collect damage cards), while the escort allows Wei teammates to block the sword. Income model: The expected income from selling blood in each round is 0.6 cards (based on the frequency of being focused), but the existence of the escort makes the team's fault tolerance rate extremely high. The advantage is resistance to pressure. When you are the lord, you can form a closed loop with Wei generals such as Xun Yu and Cao Pi, and the winning rate can reach more than 55%. The disadvantage is insufficient output, extremely dependent on teammates, and it is difficult to achieve anything as a traitor. Suitable for players who like to play in groups and play at a slow pace.
Finally, let's talk about Liu Bei, benevolence + aggressive general, the ceiling of team support. Rende can give two cards to his teammates in each round, which is equivalent to creating 2 points of hand card value for the team, and stimulating generals allows Shu generals to kill and focus fire. Income model: Under ideal conditions, each round of benevolence allows teammates to attack 1.5 more times (based on the teammate's kill probability of 70%), but at the expense of one's own defense. Liu Bei has the highest winning rate when he is the lord, about 58%, because he can quickly collapse the rebels. The disadvantage is that it is extremely fragile and has no output ability, and once the opponent jumps to focus fire, it is easy to die suddenly in one round. Suitable for players who like assistance and are good at judging situations.
To sum up: if you want to be stable, choose Sun Quan, if you want to resist pressure, choose Cao Cao, if you want to win, choose Liu Bei quickly. But remember, there is no strongest general, only the best card counter. In addition, the current version of Sun Quan is better than the standard version, so it is recommended to buy it first. If you have a comparison of generals that you particularly want to see, leave a message in the comment area, and I will pull up an Excel file to show you next time.