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Guys, today I'm going to talk to you about a new game called Candy Crush Saga. Don't rush away. I know that when you see the words "synthesis" and "wonderland", your first reaction is: "It's another reskinned mobile game, right?" Hey, it's really not. I played for three days, and I actually regained a long-lost feeling - the joy of trying and erroring on the NES and finally finding the hidden props. 🎮
Let's talk about how to play this game first: drag two identical candies, flowers, elves, etc. together, and they will be upgraded into new things “duang”. Sounds simple, right? But every synthesis may trigger new plots, new maps, and new partners. And it's not like some mobile games that force you to spend money at the beginning (here, I'm criticizing a certain Penguin's synthesis game). This game is currently completely free. I have been playing it for a few days and I haven't seen a paid entrance. The developer Shenzhen Yunbu Interactive Entertainment actually made it completely free? Brother, those who dare to do this these days are either conscience-stricken or want to surround themselves with people first. But for now, it looks pretty clean. 👍
Speaking of this, I can't help but want to recall my youth. In the late 1990s, I was still playing "Gold Digger" on the Famicom. Is there any concept of "synthesis" at that time? Just chew hard! Eat gold nuggets and avoid enemies, every step must be calculated carefully. Later, when I got a PC and played "Tricky Neighbors", the fun of combining various items into traps was actually the same as the "merge creation" in today's games. It's just that there were no cute girls at that time, and there was no fairyland style of candy and glitter. Instead, there were pixelated villains who set traps on their neighbors with a sinister smile. 😂
You young people today may not know that there was a small game called "Alchemy" more than ten years ago, and it went crazy on mobile phones (it was called Java Treasure Box at that time). Just put the elements of fire, water, earth, and air together and see what you can synthesize. I remember that I spent a whole summer vacation just to combine "life" and "time". Now think about it, isn't that the originator of "Candy Crush Saga"? It just changed from black and white pixels to a candy wonderland, and from elements to elves. Times have changed, but the core of the gameplay has not changed. It is still the sense of expectation of "creating the unknown".
So, I recommend this game, not only because it can kill time. More importantly, it reminds me of the days when I spent time studying the puzzles of "The Legend of Zelda" with the "Diansoft" guide. That sense of accomplishment of figuring out the combination and pushing the plot forward is really rare nowadays. Each new synthesis in this game will unlock a cursed area and meet a new partner, which is a bit like playing with a moving pop-up book. And it has no forced progress. If you like to play, you can leave it alone. It's very free. 🧙‍♂️
In short, the experienced driver suggests: Don't dislike it as a cartoon, calm down and synthesize it a few times. You will find that no matter how many skins the game is changed, the core happiness will always be the same. Just like when I played from the NES to the PS5, I finally found that the happiest thing was the stupidity of studying how to pass levels with my friends. 😉
(PS: This game can be run on Android 5.0. My old mobile phone that has been gathering dust can still play it. I am in tears...)