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Recently, my friends have been asking me to play "National Development: Her Majesty the Queen". As a reviewer, I naturally have to experience it objectively. This palace battle development game has become very popular after it was launched, but many players also complained that it was "obviously expensive" and "the plot is stupid". Why is it so popular? I dismantled the four dimensions of graphics, gameplay, krypton gold, and social interaction, and talked about my true feelings.
Screen: 7.5/10
It's actually difficult to stand out from the vertical paintings of palace fighting games because the characters are so homogeneous. But this game's colorful feather system and male character portraits have really taken a lot of thought, and are at least more refined than most similar ones. However, the UI is a bit cumbersome and newbies can easily get lost. The overall game is somewhere between second-rate and first-rate, which is enough for casual players.
Gameplay: 8/10
The core is the cycle of "collection-cultivation-palace fighting". By recruiting beautiful men, raising crown princes, competing for positions, and playing various mini-games (such as cooking and clothing matching), it actually understands its target users - adult women who want to be queens. Although the main plot is boring, it has a strong sense of immersion. There are choices to affect the favorability in each round, and the interactivity is much better than pure automatic hang-up. The only disadvantage is that there is too much repetitive work and it is easy to get tired later.
Krypton Gold: 6.5/10
The charging mode is marked as 0, but the actual test is free download + in-app purchase. Krypton gold points mainly come from drawing cards, speeding up, and special costumes. The experience of monthly card players is obviously better than that of zero recharge, but those who rely on zero recharge can also collect slowly, but the process is more painful. The official occasionally gives out benefits, but when the activities are intensive, the feeling of pressure is obvious, which can easily discourage passers-by. However, compared to Xianxia games that frequently cost 648, this one is quite restrained. After all, the upper limit for a single recharge is not high.
Social: 9/10
This game is popular because of social interaction. Players can add a "sister circle" to exchange physical strength with each other, get married, raise children, and even interact with real people. The "Selfie Dating" section in the forum is particularly active. Various beautiful photos of the queen and pictures of babies have perfectly transformed the desire of female users to share into the game. Coupled with union wars and cross-server activities, the cold palace battles have a human touch. Many players stay because they can't bear to part with the sister group.
Summary: The reason for its popularity is that it accurately captures the social needs of target users and develops a sense of fun. The graphics and gameplay are passable. Although the krypton gold exists, it is not high. Cool possibility? If the later operations only focus on making money and do not update new content, or if the social circle collapses, it will be easily replaced by similar products. At present, it is still a qualified "simulated queen" experience device, and it is recommended for friends who like palace fighting and do not exclude social interaction to try it.