
Hello everyone, I am a game reviewer. Today let's talk about “Modern Naval Warfare”, a strategy mobile game that focuses on restoring modern maritime weapons. Let me start with the conclusion: If you are a military fan who is obsessed with the details of ships and tactical combinations, this game will make you enjoy it for a while; but if you are a casual or casual person, it is recommended to weigh your wallet and patience first.
Graphics/Modeling: 8/10
To be honest, there are not many ships in mobile games that can achieve this level of restoration. The arrangement of carrier-based aircraft on the deck of the aircraft carrier, the vertical launch unit of the destroyer, and the streamlined shell of the submarine can be seen with the naked eye as traces of the participation of military celebrities in the adjustment. The sea surface reflection and weather effects are passable, but the UI interface is a bit dated and the button layout is a bit crowded, which is a small deduction.
Gameplay/Strategy: 8.5/10
Here I want to praise the core offensive and defensive system. Many traditional naval warfare mobile games are numerical collisions, but "Modern Naval Warfare" introduces the concepts of "beyond visual range strike" and "multi-dimensional defense". You can use aircraft carriers for long-range suppression, submarines to hunt around, destroyers to intercept with missiles, and even torpedo decoys and terminal defenses have different timings of taking effect. Combat is not a mindless skill. It requires predicting the enemy's attack waves and ship type restraint, which is considered to be in-depth. The novice guidance is a bit simple, and you may be confused for the first half hour, but after you get through it, there is a lot of room for tactical choices.
Krypton Gold/Paid: 5/10
The charging mode is written as 0, but it is actually free download + in-app purchase. Obtaining ships mainly relies on drawing cards (drawings). The probability of high-level ships is impressive, and training materials, equipment modifications, and skill upgrades all require a lot of resources. If you don't spend money, you can save resources every day and build a main ship in about a month, but the experience will be crushed by the krypton guys. Fortunately, the arena has segmented protection, so civilians will not have no chance of survival. Generally speaking, the gold point of krypton is obvious, and it belongs to the typical model of "either liver or krypton".
Social/ecological: 6/10
There is an alliance system, where you can form a team to play dungeons (joint exercises), alliance battles, and fleet technology sharing, but the overall social stickiness is not strong, and you still spend most of your time painting pictures by yourself. The chat atmosphere in the world channel is good, but the activity of guilds varies greatly. Single-player push pictures account for more than 70% of the game time, and social interaction is the icing on the cake.
Overall score: 7.5/10
Hardcore military fans are worth a try, and strategy enthusiasts can also find fun, but they need to be prepared for long-term development. Advantages: High degree of ship detail restoration, strong combat strategy, and novel real-time attack and defense logic. Disadvantages: Tutorial for novices, too many krypton gold points, and mediocre social experience. If the guidance and balance are optimized in the future, it is expected to become a niche product. Personal advice: try new things rationally and make money according to your ability. 🚢