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To be honest, I recently saw a game called "Xuanying", which reminded me of the days when I was squatting in bed playing mobile games in the Saipan era more than ten years ago. At that time, mobile phones were still keyboard machines with pitifully small screens, but they were really fun to play. I remember that in the JAVA version of "Legend of Sword and Fairy", I repeatedly read files in order to get the hidden ending; in "Blazing Blade", I refreshed equipment until three in the morning, and the teacher called me on me for falling asleep in class the next day. Thinking about it now, although the graphics of the games at that time were simple, the design was more pure. There were not so many fancy gold-making routines, and the games were about hardcore and emotional gameplay.
I'm not going to criticize you, but when I saw “Xuan Ying”, a Chinese-style martial arts MMO, my first reaction was actually, “Let's have another reskin game.” But after taking a closer look at the introduction, I was a bit surprised. The five classic professions - Kunlun, Tianshan, Shaolin, Xiaoyao, and Tianlong are all familiar to veteran players. They can be switched at will, and there is also a reincarnation breakthrough system. This alone is better than many games back then. I remember when I played the PC game "Dragon Babu", I would choose the wrong profession and wish I could delete my account and start over again. Now I finally don't have to worry about it 😂
What interests me the most is its setting of summoning the "faxiang" of ancient gods such as Pangu and Houyi. The full-screen ultimate move is coupled with a stable frame rate of 60 frames. This kind of excitement of fighting gods could only be imagined ten years ago. At that time, playing 3D games on the Nokia N95 was stuck in PPT. Now that the performance of mobile phones has improved, the game graphics have indeed improved a lot.
But having said that, although the graphics of today's games are good, they always feel that they lack a bit of "jianghu flavor". Fortunately, "Xuanying" still retains the traditional gameplay of free trading across the server and cross-server gang battles. The master-apprentice relationship system reminds me of the master I recognized in the game back then. He led me to complete tasks and taught me the attributes of equipment. Now I have long been unable to contact him. Sometimes it's not the game that changes, it's the people that change.
The charging model of this game is 0. The developer Miru Games makes it. It is said to be 0.1% off and free with real recharge. It should be a low-cost way to give back to old players. As a ten-year-old player who has stepped through countless pitfalls, I suggest that interested friends can try the new server. Don't rush to spend money. First, experience the feel and reincarnation mechanism of those classic sects, and find out what it felt like to be in the world back then.
I won't say any more, I'll go check out the next one first, just in case I can really get some youth back 🎮